All Tags

Tagged with openfl

A list of all projects on Haxelib with the tag "openfl"

Project Description Version Downloads
flixel
@haxeflixel
HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games. 4.3.0 59679
flixel-tools
@haxeflixel
Command-Line tools for the HaxeFlixel game engine 1.4.1 29468
flixel-addons
@haxeflixel
flixel-addons is a set of useful, additional classes for HaxeFlixel. 2.5.0 29459
flixel-templates
@haxeflixel
Templates for HaxeFlixel projects 2.5.1 25682
flixel-demos
@haxeflixel
Demo Projects for HaxeFlixel 2.5.0 25003
flixel-ui
@haxeflixel
A UI library for Flixel 2.2.0 24166
HaxePunk
@heardtheword
A Haxe port of the FlashPunk AS3 engine. 4.0.1 9703
openfl-bitfive
@YellowAfterlife
Alternative blitting-targeted HTML5 backend for OpenFL. 3.3.3 7063
away3d
@Greg209
Away3D is an open source platform for developing interactive 3D graphics for video games and applications. 5.0.4 3197
starling
@p.j.shand
The Cross-Platform Game Engine 2.2.1 2437
extension-locale
@fbricker
Tools for localizing your OpenFL APP. 1.0.3 2119
tilelayer
@elsassph
Lightweight wrapper over OpenFL's powerful but lowlevel 'drawTiles', with bitmap-based fallback for Flash. Includes a Sparrow spritesheets parser supporting animations and trimming. 0.2.0 2091
awe6
@hypersurge
awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit awe6.org 2.7.509 1535
awe6
@hypersurge
awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit awe6.org 2.7.509 1535
inthebox-macros
@shoebox
Essential macros for native extensions 1.2.0 1510
away3d-examples
@Greg209
Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe 1.1.0 981
openfl-tiled
@kasoki
openfl-tiled is a library, which gives openfl developers the ability to use the TILED map editor. 0.4.2 830
feffects
@filt3rek
Set of effects (tweens, sineloops...) targeting Flash / JS / openFL (Neko, C++, Windows, Linux, OSX, Android, iOS, webOS, BlackBerry, HTML5) 3.1.0 807
gasm-openfl
@leo.bergman
OpenFL integration for GASM ECS framework. 1.2.0 703
extension-android-support-v4
@fbricker
OpenFL/NME extension that includes android-support-v4.jar for other extensions. 1.0.0 649
pony
@AxGord
Haxe open-cross-library 0.8.2 602
extension-googleplayservices-basement
@fbricker
OpenFL/NME :: Google Play Services Basement Libreary for Android. 1.1.0 601
akifox-transform
@yupswing
Affine matrix transformations with pivot point 2.2.1 587
bitmapFont
@Beeblerox
Component for rendering text with bitmap font on all openfl targets. 0.9.4 529
extension-googleplaygames
@fbricker
OpenFL Google Play Games extension for Android. 1.5.7 522
away3d-samples
@singmajesty
Away3D samples 5.0.2 463
zame-particles
@restorer
Particle system for OpenFl. 1.0.5 431
extension-share
@fbricker
Share extension calling native implementation for Android, iOS, BlackBerry and HTML5. 2.4.3 417
robotlegs
@p.j.shand
Robotlegs v2 is a popular Micro-Architecture framework which integrates with OpenFL, Starling, Away3D, ThreeJS and Fuse 0.4.6 417
swiftsuspenders
@p.j.shand
This is an OpenFL 2.x/Haxe port of the popular AS3 metadata driven IOC (Inversion Of Control) solution SwiftSuspenders 0.2.3 416
SpriterHaxeEngine
@loudoweb
Brashmonkey's Spriter SCML renderer compatible with Haxe 3 and openfl. 2.1.0 391
openfl-websocket
@soywiz
Websocket client working with openfl 0.2.0 386
openfl-admob
@fbricker
Google AdMob / OpenFL extension for Android + iOS (this extension is deprecated - Please use extension-admob from now on) 1.4.2 350
ganalytics
@emibap
A Google Analytics native extension for OpenFL 0.0.3 327
extension-iap
@singmajesty
In-app purchase support 1.2.2 327
extension-facebook
@fbricker
Facebook Native (android + iOS) and Rest/Graph API client. 0.1.6 290
openfl-webm
@soywiz
OPENFL haxe extensions for decoding webm videos (mkv+vp8+vorbis). 0.0.4 272
openfl-tiled-flixel
@kasoki
Experimental glue to use openfl-tiled with HaxeFlixel 0.0.5 266
openfl-texturepacker
@wmarsh
Provides easy TexturePacker importing for OpenFL, integrating with Tilesheet for batched blitting. 1.0.0 254
openfl-share
@fbricker
Share extension calling native implementation for Android, iOS and HTML5. 1.2.2 220
openfl-vfs
@soywiz
OpenFL haxe library that abstracts file system access / file reading from different sources. 0.0.1 195
sockjs
@jeremyfa
Cross-platform SockJS client library for realtime remoting between OpenFL apps and SockJS websocket server. 1.0.0 195
native3d
@lizhi
A simple gpu accelerated graphics engine written in haxe. 1.0.1 190
samcodes-notifications
@samcodes
Local notification and icon badging support for iOS and Android OpenFL targets 1.0.5 170
openfl-ffmpeg
@soywiz
OPENFL haxe extensions for decoding videos and audio using ffmpeg. 0.0.1 169
ze2d
@zine92
An openfl gameobject/component system game framework for Haxe. 0.3.3 161
HypMedias
@shoebox
Allow video playback on Android & iOS 1.0.1 160
haxeui-openfl
@haxeui
The OpenFL backend of the HaxeUI framework 0.0.2 156
weblog
@tkwiatek
remote logging tool for haxe 1.3.4 155
flixel-retrotools
@zayora
Collection of useful classes that expand on HaxeFlixel's capabilities. 0.1.1 152
openfl-webp
@soywiz
OPENFL haxe extensions for decoding and encoding webp 0.4.1 images (lossy, lossless and alpha support). 0.0.7 151
openfl-locale
@fbricker
Tools for localizing your OpenFL APP. 1.0.1 146
cobraui
@cobrajs
A simple UI library 1.1.4 141
openfl-gpg
@fbricker
openfl-gpg extension (this extension is deprecated - Please use extension-googleplaygames from now on) 1.4.3 141
HaxePunk-nape
@Marc010
Nape integration for HaxePunk. 1.0.1 138
openfl-unityads
@ipsilondev
UnityAds Implementation for OpenFL/Haxe 1.0.7 131
extension-networking
@wikiti
Library developed for OpenFL to facilitate connections between applications, using TCP sockets, and following the scheme of event-driven programming. 1.4.1 117
extension-nativedialog
@fbricker
Native dialog support for Android, iOS, Blackberry and HTML5. 1.2.2 101
openfl-opus
@soywiz
OPENFL haxe extensions for decoding opus audio files. 0.0.2 97
extension-android-immersive
@fbricker
Lime extension for enabling immersive mode on most android versions. 1.1.0 93
df-loader
@rogersanctus
df-loader: Load and use sprites and animations generated by DarkFunction Editor easily. 1.2.3 89
extension-facebookads
@fbricker
Facebook Audience Network (ads) extension for Lime/OpenFL (Android + iOS). 1.1.3 88
glue
@jersonlatorre
Easy to learn and use Haxe framework for game development. 0.4.0 77
iceentity
@NicoM1
Simple entity and component management for haxeflixel 1.2.0 75
haxemaps
@tptee
Haxemaps is an library written in Haxe language designed to accelerate the implementation of a map application. 1.0.0 72
minimalcomps
@jasonsturges
OpenFL port of Minimal Components by Keith Peters 0.9.2 67
luce
@iskolbin
Luce is minimal drawing library 0.12.1 67
hxDaedalus
@Justinfront
Pathfinding 2D Library ported from AS3 0.0.2 65
overlap2d
@azakhary
This is an official runtime for Overlap2D edito, based on HaxeFlixel 0.0.1 65
flxscrollablearea
@IBwWG
For users of HaxeFlixel, a scrollable area with automatic scrollbars, originally intended for manual layout enthusiasts. 0.4.0 63
oimophysics
@tor4kichi
OimoPhysics is 3D Physics engine , This project based on saharan/OimoPhysics AS3 3D Physics engine. 1.0.2 60
wighawag-application
@wighawag
openfl application skeleton 0.0.1 59
linden-google-iap
@SergeyMiryanov
linden-googl-iap is an Android extension for OpenFL for GooglePlay In-App Billing. 1.0.0 57
openfl-atlas
@loudoweb
Atlas parser to use with Tilemap. Create all rectangles for you. Allow to get tile's size and a tile by its name 1.0.0 57
hxpect
@Markavian
Haxe based test framework for writing tests in a more natural language kind of way. 0.4.6 55
texturePacker
@p.j.shand
convert IBitmapDrawable objects into spritesheets 0.0.10 55
sfs2x-api
@SanDinh.com
re-publish SFS2X_API_AS3.swc removing all external dependencies for using in openfl. Also contain generated headers .hx files 1.6.0-rc.2 53
extension-multigames
@fbricker
OpenFL / Lime extension to manage multiple gaming networks using a single API. 1.2.1 53
extension-gpgrest
@fbricker
Pure Haxe implementation of Google Play Games Rest for Lime / OpenFL 1.0.3 52
linden-flurry
@SergeyMiryanov
linden-flurry is an Android and iOS extension for OpenFL for Flurry analytics service. 1.2.0 51
openfl-gamex
@soywiz
Game Extensions for openfl: admob 0.0.2 49
pixel-sprite-generator
@Zielak
Procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods. 0.0.2 49
wighawag-console
@wighawag
console to show log/error message 0.0.1 47
admob-openfl
@pozirk
Admob extension for OpenFL 0.0.3 45
screenManager
@CreativeMagic
A framework to create and manage screens in your apps 1.0.0 42
linden-startapp
@SergeyMiryanov
linden-startapp is an Android extension for OpenFL for StartApp service. 1.0.0 40
Flaxen
@scriptorum
Flaxen blends a Haxe-based game engine with an entity/component system; powered by HaxePunk and Ash. 0.0.3 39
extension-multiads
@fbricker
OpenFL / Lime extension to manage multiple ad networks using a single API. 1.2.3 39
extension-gamecircle
@CristianCosta
OpenFL Game Circle extension for Android and Kindle devices. 1.1.2 38
openflump
@SavedByZero
Flump parser for OpenFL 1.0.0 36
extension-amazon-sns
@fbricker
OpenFL/NME extension for Amazon SNS (push notifications service). 0.1.7 36
extension-amazonads
@fbricker
AmazonAds extension for OpenFL 0.1.0 35
extension-harfbuzz
@fbricker
Harfbuzz extension for Lime / OpenFL 1.2.0 34
extension-youtubeplayer
@fbricker
OpenFL / NMM extension for YouTube Videos 1.0.0 33
app
@PXshadow
openFl UI libary devolped for ThinQbator production Use 0.1.0 33
CakePraha
@JuliusGromyko
Small localization lib 0.1.0 32
scrollable-area
@GimmickyApps
For users of HaxeFlixel, a scrollable area with automatic scrollbars, intended for manual layout enthusiasts. 9.9.9 32
sd2-engine
@tienery
An interactive story engine for visual novels, written stories and animations. 0.1.4-beta 31
MAN-Haxe
@Gamepopper
A set of Maze and Noise algorithm classes that can generate 2D array or string maps. 0.0.4 30
extension-apprating
@Mystraht
Extension that let you open store of a given id app on android and ios 1.0.2 30
extension-wake-lock
@jbengochea
OpenFL wake lock extension for Android. 1.0.1 30
hxthread
@utibenkei
Haxe/OpenFL port of ActionScript Thread Library(Soumen) 1.0.1 27
arctic
@Kri-Wan-Voldor
arctic is a crossplatform game framework based on Haxe/OpenFL 0.3.0 27
extension-screenshot
@agvadillo
OpenFL / Lime extension to capture screen. 1.0.0 26
icehx-openiab
@nitrobin
Openfl extension for OpenIAB - Open In-App Billing. http://www.onepf.org/openiab/ 0.1.1 24
gafplayer
@fbricker
GAF format plugin for OpenFL. 1.0.1 24
glory
@ConfidantCommunications
Glory Framework is a page-based media framework built using [Haxe 3](http://haxe.org/), [OpenFL](http://openfl.org), and [PureMVC](http://puremvc.org/). It can be used for interactive e-books, adventure games, websites, or slide presentations on any target supported by OpenFL. It uses an XML configuration file to build the layout of each page, including placement and function of different controls. Each page can have its own custom class if desired. Glory also includes two Photoshop scripts which make it easy to rapidly convert a PSD layout into something that Glory can use. It can also use SVG files saved directly from Illustrator (not all types of object are supported). 1.2.0 23
extension-supersonic
@fbricker
Aupersonic extension for OpenFL 1.0.1 22
HagglerVNE
@gummywormz
Visual novel engine for HaxeFlixel. 1.0.0 21
openfl-tooltip
@SanDinh.com
A Standalone Tooltip class for OpenFL. 3.0.1 20
texture-packer
@p.j.shand
convert IBitmapDrawable objects into spritesheets 0.0.3 20
simplegui
@jasonsturges
OpenFL port of SimpleGUI by Justin Windle 0.9.0 20
blitting
@jasonsturges
Rendering engine and lifecycle pipelines for OpenFL 0.9.1 19
extension-crashlytics
@daPhyre
Use Crashlytics, the crash analytics library, in your OpenFL projects for Android and iOS. 1.0.0 19
winutils
@tamachan
Borderless Window. (Windows only) 1.0.3 18
tinyui
@SanDinh.com
A tiny UI macro for injecting ui items declared in a xml file into a haxe class. 6.0.1 16
openfl-adbuddiz
@hazame
AdBuddiz Community extension for OpenFL. Currently only support Android. 0.1.5 14
nook-shop
@pozirk
NOOK Shop extension for OpenFL 0.0.1 13
arctic-kit
@Kri-Wan-Voldor
ArcticKit is a useful collection of classes for creating games (or similar projects) fast and easy 0.0.1 11
easyTilesheet
@CreativeMagic
A wrapper framework for Tilesheet rendering. Tested for legacy only. 0.5.1 11
drderico-ga
@DrDerico
A Google Analytics native extension for OpenFL (Android) 0.0.1 10
hxprim
@damrem
Prim's algorithm 0.0.2 10
amazonads-openfl
@pozirk
AmazonAds extension for OpenFL 0.0.1 9
twinspire-engine
@brutalexcess
A utility library and small engine to make all of those tedious and repetitive tasks in OpenFL easier. Designed to be simple and easy to use. 1.0.0 9
raymp
@saumya
A hackable component libray for OpenFL 1.0.1 9
avail3d
@denim2x
Avail3D gets you rid of those pesky bugs from Away3D ;) 1.0.0 9
comscore
@steverichey
Adds iOS ComScore support 0.1.0 8
robotlegs-macrobot
@mayakwd
Macro command utility for Robotlegs which provides the ability to execute batches of commands in sequential or parallel fashion. 0.1.1 7
extension-android-feedback
@mastef
Lime extension for sending feedback to Google Play on most android devices. 1.0.0 4
openfl-aseprite
@miriti
Loads and manages sprites animated using Aseprite 0.1.0 3
buw
@frankendres
Basic and Usefull Widgets (for OpenFL) 0.8.0 1
robotlegsExample
@p.j.shand
This is an OpenFL 2.x/Haxe port of the popular AS3 Micro-Architecture framework Robotlegs v2.2.1 0.2.0 0
robotlegsExamples
@p.j.shand
This is an OpenFL 2.x/Haxe port of the popular AS3 Micro-Architecture framework Robotlegs v2.2.1 0.2.1 0
openfl-custom
@Misiur
Fork this respository, change the contents of `assets/templates/project`, use `haxelib dev openfl-custom $clonedGitPath`, and change however you want. Usage: `openfl create openfl-custom:project $ProjectName` 0.0.1 0