Tag: ios

A list of all projects on Haxelib with the tag "ios"

Project Description Version Downloads
flixel
@haxeflixel
HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games. 4.2.1 49509
flixel-tools
@haxeflixel
Command-Line tools for the HaxeFlixel game engine 1.3.0 23674
flixel-addons
@haxeflixel
flixel-addons is a set of useful, additional classes for HaxeFlixel. 2.4.1 23490
flixel-templates
@haxeflixel
Templates for HaxeFlixel projects 2.4.1 20583
flixel-demos
@haxeflixel
Demo Projects for HaxeFlixel 2.4.0 20104
flixel-ui
@haxeflixel
A UI library for Flixel 2.2.0 19829
flambe
@Aduros
Flambe is a fast, expressive, and cross-platform engine for HTML5 and Flash games. 4.1.0 16971
nme
@gamehaxe
NME provides a backend for native iOS, Android, Windows, Mac and Linux applications, using a Flash inspired API 5.7.1 14035
away3d
@Greg209
Away3D is an open source platform for developing interactive 3D graphics for video games and applications. 5.0.2 2387
extension-locale
@fbricker
Tools for localizing your OpenFL APP. 1.0.3 934
away3d-examples
@Greg209
Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe 1.1.0 933
bitmapFont
@Beeblerox
Component for rendering text with bitmap font on all openfl targets. 0.9.4 346
openfl-admob
@fbricker
Google AdMob / OpenFL extension for Android + iOS (this extension is deprecated - Please use extension-admob from now on) 1.4.2 338
basisApple
@Aaron
Haxe Native Apple Development 0.1.0-alpha 328
extension-share
@fbricker
Share extension calling native implementation for Android, iOS, BlackBerry and HTML5. 2.4.3 310
nme-toolkit
@gamehaxe
NME library source files 6.1.0 252
extension-webview
@fbricker
WebView / OpenFL extension for Android + iOS. 1.2.4 243
openfl-websocket
@soywiz
Websocket client working with openfl 0.2.0 241
hyp-system
@shoebox
OpenFl native (Android / iOS) toolkit 0.2.1 235
openfl-share
@fbricker
Share extension calling native implementation for Android, iOS and HTML5. 1.2.2 213
samcodes-chartboost
@samcodes
Unofficial Chartboost ads support for Android and iOS 1.0.9 188
extension-facebook
@fbricker
Facebook Native (android + iOS) and Rest/Graph API client. 0.1.6 169
openfl-locale
@fbricker
Tools for localizing your OpenFL APP. 1.0.1 144
openfl-gpg
@fbricker
openfl-gpg extension (this extension is deprecated - Please use extension-googleplaygames from now on) 1.4.3 134
samcodes-admob
@samcodes
Google AdMob banners and interstitials for Android and iOS 1.0.9 115
away3d-samples
@singmajesty
Away3D samples 5.0.1 112
openfl-webview
@fbricker
WebView / OpenFL extension for Android + iOS. 1.2.1 101
extension-nativedialog
@fbricker
Native dialog support for Android, iOS, Blackberry and HTML5. 1.2.2 81
extension-facebookads
@fbricker
Facebook Audience Network (ads) extension for Lime/OpenFL (Android + iOS). 1.1.3 78
iceentity
@NicoM1
Simple entity and component management for haxeflixel 1.2.0 71
samcodes-notifications
@samcodes
Local notification and icon badging support for iOS and Android OpenFL targets 1.0.5 67
openfl-nativedialog
@fbricker
Native dialog support for Android, iOS, Blackberry and HTML5 (this extension is deprecated - Please use extension-nativedialog from now on) 1.2.0 64
overlap2d
@azakhary
This is an official runtime for Overlap2D edito, based on HaxeFlixel 0.0.1 58
acadnme
@gamehaxe
Acadnme provides a scripting host for Nme applications on iOS, Android, Windows, Mac and Linux platforms 5.6.3 55
TestFlight
@heardtheword
TestFlight SDK for iOS and Android 1.0.1 50
linden-flurry
@SergeyMiryanov
linden-flurry is an Android and iOS extension for OpenFL for Flurry analytics service. 1.2.0 49
hxBitcoin
@ChuckBatson
Bitcoin, cryptocurrency and cryptography library 0.1.1 46
pixel-sprite-generator
@Zielak
Procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods. 0.0.2 45
CakeNotify
@JuliusGromyko
Cross-platform notification lib 0.1.1 43
extension-multigames
@fbricker
OpenFL / Lime extension to manage multiple gaming networks using a single API. 1.2.1 43
screenManager
@CreativeMagic
A framework to create and manage screens in your apps 1.0.0 34
extension-multiads
@fbricker
OpenFL / Lime extension to manage multiple ad networks using a single API. 1.2.3 33
extension-apprating
@Mystraht
Extension that let you open store of a given id app on android and ios 1.0.2 26
puremvc-standard
@ConfidantCommunications
PureMVC is a lightweight framework for creating applications based upon the classic Model-View-Controller design meta-pattern. This version does not support modular programming since it uses Singletons as Core actors rather than the Multitons used in the MultiCore Version. 1.3.0 26
MAN-Haxe
@Gamepopper
A set of Maze and Noise algorithm classes that can generate 2D array or string maps. 0.0.4 24
devicelanguage
@ipsilondev
simple openfl lib to get the device language (supporting ios, android and html5 for now) 1.0.0 24
hyp-system-last
@Mystraht
OpenFl native (Android / iOS) toolkit - this is cloned version from hyperfiction github, it's last version (01/06/2016) 0.2.4 24
glory
@ConfidantCommunications
Glory Framework is a page-based media framework built using [Haxe 3](http://haxe.org/), [OpenFL](http://openfl.org), and [PureMVC](http://puremvc.org/). It can be used for interactive e-books, adventure games, websites, or slide presentations on any target supported by OpenFL. It uses an XML configuration file to build the layout of each page, including placement and function of different controls. Each page can have its own custom class if desired. Glory also includes two Photoshop scripts which make it easy to rapidly convert a PSD layout into something that Glory can use. It can also use SVG files saved directly from Illustrator (not all types of object are supported). 1.2.0 19
extension-crashlytics
@daPhyre
Use Crashlytics, the crash analytics library, in your OpenFL projects for Android and iOS. 1.0.0 16
puremvc-multicore
@ConfidantCommunications
PureMVC is a lightweight framework for creating applications based upon the classic Model-View-Controller design meta-pattern. This version supports modular programming through the use of Multiton Core actors instead of the Singletons used in the Standard Version. 1.4.0 14
HagglerVNE
@gummywormz
Visual novel engine for HaxeFlixel. 1.0.0 14
puremvc-statemachine-standard
@ConfidantCommunications
This utility provides a simple yet effective Finite State Machine implementation, which allows the definition of discrete states, and the valid transitions to other states available from any given state, and the actions which trigger the transitions. A mechanism is provided for defining the entire state machine in XML and having a fully populated StateMachine injected into the PureMVC app. This is for the Standard version of PureMVC. 1.3.0 13
easyTilesheet
@CreativeMagic
A wrapper framework for Tilesheet rendering. Tested for legacy only. 0.5.1 10
puremvc-statemachine-multicore
@ConfidantCommunications
This utility provides a simple yet effective Finite State Machine implementation, which allows the definition of discrete states, and the valid transitions to other states available from any given state, and the actions which trigger the transitions. A mechanism is provided for defining the entire state machine in XML and having a fully populated StateMachine injected into the PureMVC app. This is for the Multicore version of PureMVC. 1.3.0 9
hxprim
@damrem
Prim's algorithm 0.0.2 8
puremvc-pipes
@ConfidantCommunications
This utility provides the capability for creating pipelines that pass messages between Cores in a PureMVC Haxe MultiCore-based application. Pipelines can contain filters, queues, splitting and merging tees, and more. 1.3.0 7
avail3d
@denim2x
Avail3D gets you rid of those pesky bugs from Away3D ;) 1.0.0 7