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Tagged with game

A list of all projects on Haxelib with the tag "game"

Project Description Version Downloads
nape
@deltaluca
Nape 2D Physics Engine 2.0.20 46720
flixel-tools
@haxeflixel
Command-Line tools for the HaxeFlixel game engine 1.4.1 29468
flixel-addons
@haxeflixel
flixel-addons is a set of useful, additional classes for HaxeFlixel. 2.5.0 29459
flixel-templates
@haxeflixel
Templates for HaxeFlixel projects 2.5.1 25682
flixel-demos
@haxeflixel
Demo Projects for HaxeFlixel 2.5.0 25003
flixel-ui
@haxeflixel
A UI library for Flixel 2.2.0 24166
flambe
@Aduros
Flambe is a fast, expressive, and cross-platform engine for HTML5 and Flash games. 4.1.0 22975
HaxePunk
@heardtheword
A Haxe port of the FlashPunk AS3 engine. 4.0.1 9703
polygonal-ds
@mbaczynski
data structures for games 2.0.1 8925
away3d
@Greg209
Away3D is an open source platform for developing interactive 3D graphics for video games and applications. 5.0.4 3197
gm2d
@gamehaxe
GM2D helper classes for rapid game making in 2D. 3.3.24 1496
away3d-examples
@Greg209
Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe 1.1.0 981
openfl-tiled
@kasoki
openfl-tiled is a library, which gives openfl developers the ability to use the TILED map editor. 0.4.2 830
ash
@nadako
Port of the Ash entity component framework originally written in ActionScript 3 1.5.4 801
nape-hacks
@deltaluca
Hacky (but stable) additional features for Nape. 2.0.1 708
haxepunk-gui
@Lythom
HaxePunk GUI is a toolset to display user interfaces that works with HaxePunk engine. It provide some basic components to allow the user to interact with the game. 2.5.6 613
nape-symbolic
@deltaluca
Symbolic algebra utility for runtime defined constraints in Nape. 2.0.1 607
gameconsole
@prog4mr
A game-like console that provides runtime acess to methods and variables, logging, monitoring, profiling, you name it. 3.1.3 582
HaxePunkTmx
@heardtheword
Tiled TMX loader for HaxePunk 4.0.0 539
bitmapFont
@Beeblerox
Component for rendering text with bitmap font on all openfl targets. 0.9.4 529
polygonal-motor
@mbaczynski
2d physics & computational geometry 0.2.0 515
SpriterHaxeEngine
@loudoweb
Brashmonkey's Spriter SCML renderer compatible with Haxe 3 and openfl. 2.1.0 391
love2d
@insweater
LÖVE port to Haxe 0.1.0 382
HUGS
@HUGS_Developers
Haxe Unity Glue... stuff 0.3.0 340
openfl-tiled-flixel
@kasoki
Experimental glue to use openfl-tiled with HaxeFlixel 0.0.5 266
polygonal-ai
@mbaczynski
A* pathfinder example using ds 1.0.0 223
kong.hx
@djc
Strongly-typed access to the Kongregate API from Haxe. 1.2.3 198
native3d
@lizhi
A simple gpu accelerated graphics engine written in haxe. 1.0.1 190
polygonal-zz
@mbaczynski
2d rendering library 0.1.0 163
ze2d
@zine92
An openfl gameobject/component system game framework for Haxe. 0.3.3 161
flixel-retrotools
@zayora
Collection of useful classes that expand on HaxeFlixel's capabilities. 0.1.1 152
polygonal-snd
@mbaczynski
simple sound manager 0.0.1 144
HaxePunk-nape
@Marc010
Nape integration for HaxePunk. 1.0.1 138
df-loader
@rogersanctus
df-loader: Load and use sprites and animations generated by DarkFunction Editor easily. 1.2.3 89
iceentity
@NicoM1
Simple entity and component management for haxeflixel 1.2.0 75
hx-ash
@Guido
Continuation/fork of port by nadako. Entity component framework originally written in ActionScript 3, see http://www.ashframework.org/ 0.1.2 63
oimophysics
@tor4kichi
OimoPhysics is 3D Physics engine , This project based on saharan/OimoPhysics AS3 3D Physics engine. 1.0.2 60
BMFontHX
@Sunjammer
Haxe implementation of binary BMFont reader 1.0.1 59
flambbets
@luizbills
Components and utilities to Flambe Games 0.3.1 49
HaxeDx
@kidveno
Haxe engine for building DirectX apps 0.1.0 35
DESteer
@vantreeseba
This library provides steering behaviors. 0.0.2 21
kha
@RobDangerous
Portable multimedia framework 16.1.2 1715
dconsole
@prog4mr
A real-time console with multiple utilities like scripting, logging, monitoring, profiling etc. 5.0.0 975
zame-particles
@restorer
Particle system for OpenFl. 1.0.5 431
Pathfinder
@hypersurge
Pathfinder is an A* (A Star) pathfinding and graph traversal library designed primarily for use with awe6 (optional). 0.2.18 159
kha2d
@RobDangerous
2D game engine for Kha 16.1.1 119
markov-namegen
@samcodes
Procedural word generation tool using a high order Markov process, back-off scheme, filtering and sorting 1.0.4 60
Hx-Gameplay
@Amadren
It's a binding library for Gameplay3D 1.0.1-beta 51
pixel-sprite-generator
@Zielak
Procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods. 0.0.2 49
microbuilder-HUGS
@Atry
Haxe Unity Glue... stuff 2.0.1 40
cannonml
@gunnbr
CannonML (Cannon Macro Language) provides a shmups pattern generator represented in a very short text scripting language. 0.3.1-rc.3 39
Flaxen
@scriptorum
Flaxen blends a Haxe-based game engine with an entity/component system; powered by HaxePunk and Ash. 0.0.3 39
MAN-Haxe
@Gamepopper
A set of Maze and Noise algorithm classes that can generate 2D array or string maps. 0.0.4 30
arctic
@Kri-Wan-Voldor
arctic is a crossplatform game framework based on Haxe/OpenFL 0.3.0 27
samcodes-gamecircle
@samcodes
Amazon GameCircle achievements and leaderboards for Kindle/Android 1.0.4 27
tweezer
@hypersurge
tweezer is an easy tweening and easing library designed primarily for use with awe6 (optional). 0.1.9 22
arctic-kit
@Kri-Wan-Voldor
ArcticKit is a useful collection of classes for creating games (or similar projects) fast and easy 0.0.1 11
glaze2
@rjewson
Library for game physics. 0.1.0 10
glaze-physics
@rjewson
Library for game physics. 0.1.0 10
hxgamejolt
@Zielak
Allows access to the GameJolt API. 0.0.1 9
dirty2d
@DoctorB
Experimental 2D game engine for Kha 1.0.0 9
flixel
@haxeflixel
HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games. 4.3.0 59679
awe6
@hypersurge
awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit awe6.org 2.7.509 1535
OmniHx3D
@0xFireball
OmniHx3D is a modified version of BabylonHx 1.3.32 68
overlap2d
@azakhary
This is an official runtime for Overlap2D edito, based on HaxeFlixel 0.0.1 65
bin-packing
@samcodes
2D rectangle bin packing algorithms 1.0.1 38
sd2-engine
@tienery
An interactive story engine for visual novels, written stories and animations. 0.1.4-beta 31
pmi
@caribou
Map importer for PyxelEdit editor 0.3.0 27
HagglerVNE
@gummywormz
Visual novel engine for HaxeFlixel. 1.0.0 21
blip
@wighawag
Simple lib to get started with game with replay enabled 0.0.1 10
OmniHx3D-dev
@0xFireball
The latest, unstable version of OmniHx3D 1.3.0 9
jellyPhysics
@apfelbeck
Haxe port of Walaber's JellyPhysics. 1.0.0 17
hxprim
@damrem
Prim's algorithm 0.0.2 10
GameJoltAPI
@Matrefeytontias
This library provides library-independent Haxe bindings for the GameJolt API. 1.2.0 14
away3d-samples
@singmajesty
Away3D samples 5.0.2 463
avail3d
@denim2x
Avail3D gets you rid of those pesky bugs from Away3D ;) 1.0.0 9
glue
@jersonlatorre
Easy to learn and use Haxe framework for game development. 0.4.0 77
textParticles
@apfelbeck
Text based particle and emitter. 1.0.1 6
clay
@RudenkoArts
Entity-Component-System 0.0.4 16
awe
@tombebbington
Awe is a powerful, fast and simple entity component system inspired by Artemis but taking advantage of Haxe macros 1.0.0 42
buw
@frankendres
Basic and Usefull Widgets (for OpenFL) 0.8.0 1