|starling||The Cross-Platform Game Engine||2927|
|swiftsuspenders||This is an OpenFL 2.x/Haxe port of the popular AS3 metadata driven IOC (Inversion Of Control) solution SwiftSuspenders||463|
|robotlegs||Robotlegs v2 is a popular Micro-Architecture framework which integrates with OpenFL, Starling, Away3D, ThreeJS and Fuse||443|
|composure||A haxe library to assist coding in a composition design pattern. The library also allows for dependency injection via metadata.
Intro to Composure - with Hello World
|xmlTools||A set of XML tools built on top of the cross-platform Xml class.
For Haxe 2 support use 0.x
|raven||A port of raven-js to Haxe. Provides cloud-based error reporting via the Sentry website.||27|
|stringParser||A library for parsing large strings efficiently.
Has facilities for bracket matching.
Operations are completely granular, meaning parsing can be paused at any time.
|ParseSpod||ParseSpod is an Haxe library for generating client-side API code for Parse Servers.||7|
|ParseSpodHx||ParseSpod is an Haxe library for generating client-side API code for Parse Servers.||3|
|starling-animate-cc||Adobe Animate 'Texture Atlas' export integration (different to 'Sprite Sheet'). For the playback of efficiently packed, 2D, GPU-accelerated animations.||1|
|bridges||A library which spawns additional compilers and adds a communication between the resulting output. For use with client/server and worker thread type setups.||0|
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