Tag: cross

A list of all projects on Haxelib with the tag "cross"

Project Description Version Downloads
flixel
@haxeflixel
HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games. 4.0.1 29843
nape
@deltaluca
Nape 2D Physics Engine 2.0.20 23178
mconsole
@massive
A cross platform Haxe implementation of the WebKit console API supporting logging, debugging and profiling. Currently supports AVM2, JS, C++ and Neko. 1.6.0 20796
mlib
@massive
A cross platform unit testing framework for Haxe with metadata test markup and tools for generating, compiling and running tests from the command line. 2.0.2 17847
mcover
@massive
A cross platform code coverage framework for Haxe with testing and profiling applications. Supports AVM1, AVM2, JavaScript, C++, PHP and Neko. 2.1.1 17782
munit
@massive
A cross platform unit testing framework for Haxe with metadata test markup and tools for generating, compiling and running tests from the command line. 2.1.2 17508
hamcrest
@mikestead
A library of Matchers (also known as constraints or predicates) allowing 'match' rules to be defined declaratively, to be used in other frameworks. Typical scenarios include testing frameworks, mocking libraries and UI validation rules. 2.0.1 16371
flixel-addons
@haxeflixel
flixel-addons is a set of useful, additional classes for HaxeFlixel. 2.0.0 14365
flixel-demos
@haxeflixel
Demo Projects for HaxeFlixel 2.1.0 12973
flixel-templates
@haxeflixel
Templates for HaxeFlixel projects 2.0.1 12834
utest
@fponticelli
Unit Testing for Haxe 1.4.1 12477
flixel-ui
@haxeflixel
A UI library for Flixel 2.0.0 12384
tink_core
@back2dos
Tinkerbell Core 1.0.0-rc.13 12083
flambe
@Aduros
Flambe is a fast, expressive, and cross-platform engine for HTML5 and Flash games. 4.1.0 9639
spinehx
@nitrobin
SpineHx is Haxe 3 OpenFL/NME port of spine-libgdx skeletal animation runtime. 0.2.0 8818
buddy
@ciscoheat
Your friendly BDD testing library for Haxe! 2.2.0 6353
minject
@massive
A Haxe port of the ActionScript 3 SwiftSuspenders IOC library with efficient macro enhanced type reflection. Supports AVM1, AVM2, JavaScript, Neko and C++. 2.0.0-rc.1 5990
msignal
@massive
A Haxe port of the ActionScript 3 Signals library that leverages Haxe type parameters. Supports AVM1, AVM2, JavaScript, Neko and C++. 1.2.4 5668
polygonal-printf
@mbaczynski
c printf implementation 1.0.2-beta 5424
compiletime
@jason
Simple Haxe Macro Helpers that let you do or get things at compile-time. 2.6.0 5272
thx.core
@fponticelli
General purpose library. It contains extensions to many of the types contained in the standard library as well as new complementary types. 0.40.1 4377
polygonal-ds
@mbaczynski
data structures for games 2.0.0-beta 3994
poly2trihx
@nerik
poly2trihx is an Haxe port of the poly2tri library, an excellent Delaunay triangulation library, which supports constrained edges and holes. 0.1.4 3935
stablexui
@RealyUniqueName
StablexUI is a crossplatform UI engine. 1.1.5 3450
mloader
@massive
A cross platform Haxe library for loading resources with utilities for queueing and caching requests. Supports AVM2, JavaScript, Neko and C++. 2.2.1 2221
PBKDF2
@jason
Haxe implementation of the PBKDF2 Algorithm for password hashing 1.0.0 2097
mcli
@waneck
A simple command-line object mapper. See more at https://github.com/waneck/mcli 0.1.5 1980
monax
@sledorze
Monax provide a macro to create optimizing Monads and their syntactic sugar 1.5.1 1868
erazor
@jason
A haXe implementation of the MVC 3 Razor template engine 1.0.1 1777
tjson
@martamius
Tolerant JSON parser and encoder. Unserializes and serializes JSON data, but without all the strictness of standard JSON parsers. Supports multi and single-line comments, keys without quotes, and single quotes. 1.4.0 1658
hx2compat
@Simn
Some haxe 2 types for easier migration to haxe 3. 1.0.2 1540
away3d
@Greg209
Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe 1.2.0 1498
continuation
@Atry
Asynchronous programming in a natural multi-thread-like syntax, escaping from the callback hell. 1.3.2 1473
awe6
@hypersurge
awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit awe6.org 2.6.489 1418
detox
@jason
Detox - A cross-platform library for Haxe to make working with Xml and the DOM easy... similar to jQuery and friends, but works wherever Haxe works, in a more haxe-like way. 1.0.0 1187
tink_priority
@back2dos
Tinkerbell Priotization 0.1.3 1127
tink_url
@back2dos
URL and path handling made bearable 0.0.4 1124
tink_syntaxhub
@back2dos
Hub for plugging in language extensions. 0.3.5 1101
haxe-ga
@fbricker
Generic Google Analytics client that implements nearly every parameter and tracking feature of the original GA Javascript client. 0.5.2 1051
polygonal-core
@mbaczynski
core library used by other polygonal libraries 1.0.4 996
cocktail
@silexlabs
HTML/CSS rendering engine 1.0.0-beta.5 966
openfl-stage3d
@wighawag
stage3d api over openfl OpenGLView 0.1.6 957
hxargs
@Simn
A really small command line parser 3.0.2 837
yagp
@Yanrishatum
Yet another implementation of gif parsing. It provides you information about GIF file, so you can make a custom player, or use shipped simple implementation. 1.1.4 825
stage3d-glsl
@wighawag
a wrapper to stage3d api to use glsl 0.1.0 776
away3d-examples
@Greg209
Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe 1.1.0 774
yaml
@mikestead
A cross platform YAML 1.2 parser and renderer for Haxe. 1.2.1 769
openfl-tiled
@kasoki
openfl-tiled is a library, which gives openfl developers the ability to use the TILED map editor. 0.4.2 713
selecthxml
@jason
Allows type-safe CSS-style selection on Xml objects. 0.5.2 712
gm2d
@gamehaxe
GM2D helper classes for rapid game making in 2D. 3.3.24 698
feffects
@filt3rek
Set of effects (tweens, sineloops...) targeting Flash / JS / openFL (Neko, C++, Windows, Linux, OSX, Android, iOS, webOS, BlackBerry, HTML5) 3.1.0 680
mmvc
@massive
A Haxe port of the ActionScript 3 RobotLegs MVC framework with signals and Haxe refinements. Supports AVM1, AVM2, JavaScript, Neko and C++. 1.6.1 642
thx.promise
@fponticelli
Library for lightweight promises and futures. 0.5.1 585
Parsex
@sledorze
General Parser API providing Packrat Parsers combinators and a Monadic support (requiers monax) 1.4.0 583
nape-hacks
@deltaluca
Hacky (but stable) additional features for Nape. 2.0.1 576
basis
@Aaron
The goal of Basis is to provide access to native UI components 0.1.0-alpha 575
dconsole
@prog4mr
A real-time console with multiple utilities like scripting, logging, monitoring, profiling etc. 5.0.0 569
HtmlParser
@yar3333
Simple and fast crossplatform HTML/XML parser with a jQuery-like find() method. Also, contains a helper class to XML creating. 3.2.2 566
tink_io
@back2dos
Asynchronous I/O everywhere 0.2.1 522
nape-symbolic
@deltaluca
Symbolic algebra utility for runtime defined constraints in Nape. 2.0.1 498
tink_streams
@back2dos
Streams from the future. With lasers, of course ... whoaaaaa!!!! 0.1.0 462
polygonal-motor
@mbaczynski
2d physics & computational geometry 0.2.0 457
checkstyle
@adireddy
Automated code analysis ideal for projects that want to enforce a coding standard. 2.1.2 443
thx.culture
@fponticelli
Localization library. 0.5.0 434
kha
@RobDangerous
Portable multimedia framework 16.1.2 385
protohx
@nitrobin
Crossplatform implementation of 'Google's Protocol Buffers' for haxe. 0.4.6 332
bindx
@hxJointForces
Powerful and fast macro-based data binding engine inspired by Flex Bindings with easy-to-use syntax. 1.1.3 328
polygonal-ui
@mbaczynski
user interface toolkit 1.0.2 289
SpriterHaxeEngine
@loudoweb
Brashmonkey's Spriter SCML renderer compatible with Haxe 3 and openfl. 2.0.0 280
hxColorToolkit
@andyli
Color conversion and color scheme generation. 1.6.0 278
hxmath
@tbrosman
A 2D/3D math library for Haxe implemented using abstracts for maximum compatibility with existing libraries (specifically OpenFL). 0.15.0 278
tink_http
@back2dos
Universal HTTP abstraction 0.2.0 275
pony
@AxGord
Haxe open-cross-library 0.4.0 264
unifill
@mandel59
Library for Unicode string support 0.4.1 263
goodies
@deltaluca
Assorted little things that feel silly in their own lib. 0.2.1 246
hxevents
@jason
Simple and Generic Event system for Haxe 0.4.0 243
thx.color
@fponticelli
Library for color manipulation. Contains definitions for Lab, LCh, Cmy(K), CubeHelix, Grey, Hcl, Hsl(A), Hsv(A), Rgb(A), Xyz and Yxy as well as alpha versions of the sames and color parsing. 0.18.0 236
tink_tcp
@back2dos
TCP everywhere 0.1.1 235
protoc-gen-haxe
@Atry
Protocol Buffers for Haxe 1.2.1 232
arguable
@underscorediscovery
A simple --argument value parsing library for Haxe. 1.0.2 232
interpolation
@imcj
0.9.1 228
openfl-tiled-flixel
@kasoki
Experimental glue to use openfl-tiled with HaxeFlixel 0.0.5 226
haxe-gif
@fbricker
Animated GIF Support for Haxe. This library is intended to be used either by OpenFL or Flash output, and provides you with a Sprite with the GIF frames and a simple API to play/stop the animation. 0.3.3 220
nanotest
@shohei909
NanoTest is a light weight test library. Its interface is similar to the haxe.unit testing framework, but it can run as pre-compilation macro and can output test failures as compiler warnings or errors. 1.0.0 216
bitmapFont
@Beeblerox
Component for rendering text with bitmap font on all openfl targets. 0.9.4 213
tink_runloop
@back2dos
Cross platform run loop abstraction 0.1.0 208
tink_concurrent
@back2dos
An abstraction layer over the target-specific concurrency APIs 0.1.3 206
arm
@adireddy
This project was shelved, so please don't use it. 0.0.8 204
msgpack-haxe
@aaulia
MessagePack (http://msgpack.org) for HaXe 1.15.1 201
traits
@RealyUniqueName
Traits for Haxe 0.9.10 184
haxedci
@ciscoheat
A DCI library with clean syntax and autocompletion. 0.16.0 183
polygonal-ai
@mbaczynski
A* pathfinder example using ds 1.0.0 179
native3d
@lizhi
A simple gpu accelerated graphics engine written in haxe. 1.0.1 170
HaxeContracts
@ciscoheat
A Design by Contract library. 0.13.0 169
composure
@tbyrne
A haxe library to assist coding in a composition design pattern. The library also allows for dependency injection via metadata.
Intro to Composure - with Hello World
Composure Wiki
2.4.0 163
hxstd
@MaddinXx
A completing yet alternative standard library. 3.0.1 162
sockjs
@jeremyfa
Cross-platform SockJS client library for realtime remoting between OpenFL apps and SockJS websocket server. 1.0.0 158
thx.unit
@fponticelli
Library for unit of measurements. So far are included linear measurement, amount of substance, angle, current, digital, luminous intensity, mass, and time. 0.7.1 158
thx.format
@fponticelli
Formatting library (Numbers and Dates). 0.5.1 155
thx.stream
@fponticelli
Stream library for Haxe. 0.5.0 146
bezier
@deep
Parametric curves: bezier second-order curve and line. A Haxe port of AS3 library https://code.google.com/p/bezier/ 1.0.4 143
polygonal-zz
@mbaczynski
2d rendering library 0.1.0 138
nmex
@Yann
NME extensions for IOS/Android including AdMob, Game Center, Google Analytics and more. 1.0.0 138
bindx2
@deep
Powerful and fast macro-based data binding engine inspired by Flex Bindings with easy-to-use syntax. 2.5.2 134
mime
@benmerckx
Media Type Database 0.0.1 128
hxdom
@Blank101
A cross-platform implementation of the DOM. Built to reduce duplicate code across server and client. 1.0.1 126
polygonal-snd
@mbaczynski
simple sound manager 0.0.1 124
cobraui
@cobrajs
A simple UI library 1.1.4 124
HaxeUmlGen
@ianxm
This tool dynamically generates uml for a haXe project 0.2.1 114
datetime
@RealyUniqueName
DateTime is an alternative to Date class + date/time math, intervals and much more 3.0.2 113
assetsmanager
@prog4mr
File loader/saver utils and more. 1.2.0 110
flixel-retrotools
@zayora
Collection of useful classes that expand on HaxeFlixel's capabilities. 0.1.1 109
stage3d-glsl-wrapper
@wighawag
a wrapper to stage3d api to use glsl 0.0.2 107
mpartial
@massive
A Haxe macro library for working with Partials. Supports AVM1, AVM2, JavaScript, Neko and C++. 1.3.2 100
async
@stroncium
Asynchronous programming made easy. 0.3.0 97
logging
@imcj
0.1.7 92
asys
@benmerckx
Asynchronous sys std module 0.0.6 92
duell
@fluffybird
The Duell Tool is a command line tool for setting up, building and running applications on any platform. 4.9.1 86
df-loader
@rogersanctus
df-loader: Load and use sprites and animations generated by DarkFunction Editor easily. 1.2.3 81
hxE
@PSvils
A Haxe Entity System based on the Artemis ES: http://gamadu.com/artemis/ Read up on Entity systems: http://t-machine.org/index.php/2007/09/03/entity-systems-are-the-future-of-mmog-development-part-1/ 0.0.1 80
sfxr
@fserb
Haxe port of sfxr 0.1.4 80
croxit-1
@waneck
Croxit is a library that enables Haxe-written HTML5/JS applications to run on a cross-platform, offline environment. It emulates the neko.Web API and allows client/server-style applications to run offline on a mobile or desktop device. 0.0.4 78
rox-i18n
@rockswang
Macro driven internationalization/localization toolkit for Haxe. 1.0.0 74
hxtea
@blue112
This project embed a single class which allows you use the TEA crypting. Exemple included in the main class. 1.2.0 73
wighawag-report
@wighawag
A Reporting library that use trace underneath but display a more explicit API 0.0.1 70
tink_template
@back2dos
Tinkerbell template Language 0.3.0 68
hxdom-bootstrap
@Blank101
Provides type safe usage of Twitter Bootstrap components with hxdom. 1.0.1 66
akifox-asynchttp
@yupswing
Haxe multi-platform Asynchronous HTTP+HTTPS Requests 0.4.3 66
iceentity
@NicoM1
Simple entity and component management for haxeflixel 1.2.0 64
golems
@Rezmason
A macro-backed system for compiling and embedding workers into larger builds. Supports Flash, JS, NekoVM and C++ targets. 1.2.5 64
xmlTools
@tbyrne
A set of XML tools built on top of the cross-platform Xml class.
For Haxe 2 support use 0.x
1.4.0 62
mlib-wighawag
@wighawag
A cross platform tool to deal with haxelib libraries 2.0.3 61
hxLINQ
@andyli
Haxe implementation of LINQ. 1.2.0 60
pointwise
@0b1kn00b
Functional composition tools. Haxe 3.1.* required. 0.8.8 59
tweenxcore
@shohei909
lightweight motion library for haxe 1.0.0-alpha.3 59
haxemaps
@tptee
Haxemaps is an library written in Haxe language designed to accelerate the implementation of a map application. 1.0.0 57
tink_json
@back2dos
0.2.1 57
zame-particles
@restorer
Particle system for OpenFl. 1.0.1 56
aws
@Blank101
A Haxe library for communicating with the Amazon AWS (http://www.amazonaws.com) backend. 0.2.1 53
csv
@jonasmalacofilho
A CSV format library for Haxe 0.4.0 53
wighawag-application
@wighawag
openfl application skeleton 0.0.1 52
mohxa
@underscorediscovery
A BDD style test library based closely on http://visionmedia.github.io/mocha/, for haxe 1.1.0 52
javelin
@wighawag
A tool to manage projects using mlib and munit 0.2.2 51
bson
@kevinresol
Pure Haxe implementation of the BSON spec 0.1.0 51
oauth
@Blank101
OAuth 1 and 2. 0.2.1 47
hashids
@kevinresol
Cross platform implementation of hashids 1.0.0 47
irl
@CapnAndy
Generic game library tool things in a nice and small package. 0.2.3 46
hxdtl
@ajukraine
Haxe implementation of Django Template Language 0.1.2 45
hunit
@RealyUniqueName
HUnit - unit testing framework with mocks 0.1.34 45
BMFontHX
@Sunjammer
Haxe implementation of binary BMFont reader 1.0.1 44
immutable
@ciscoheat
Enforce immutability. 0.10.0 44
wighawag-utils
@wighawag
Some tools that could not fit anywhere else 0.0.1 42
wighawag-system
@wighawag
Entity Component System 0.0.1 42
bdd
@nevi
Crossplatform async BDD style testing framework with commandline tool and gruntjs integration. 0.9.0 42
Hx-Gameplay
@Amadren
It's a binding library for Gameplay3D 1.0.1-beta 42
ckeditor-externs
@jason
Javascript externs for CK Editor, a browser based wysiwyg editor. These externs are functional for basic usage, but by no means complete. You are welcome to contribute via Github. 1.0.0-beta.1 42
openfl-unityads
@ipsilondev
UnityAds Implementation for OpenFL/Haxe 1.0.7 42
hxmustache
@nadako
Logic-less templates 0.2.2 42
wighawag-asset
@wighawag
Asset management 0.0.1 41
wighawag-ui
@wighawag
0.0.1 41
edge
@fponticelli
Entity system for Haxe. 0.7.0 41
tink_parse
@back2dos
Tinkerbell Parser Library 0.0.2 41
wighawag-console
@wighawag
console to show log/error message 0.0.1 40
wighawag-components-core
@wighawag
a set of basic components for wighawag-system 0.0.1 39
wighawag-view
@wighawag
Entity views 0.0.1 38
cursive
@disjukr
cson for haxe 0.2.0 38
simpleMonad
@nobkz
simple monad libraries 0.1.1 38
wighawag-controls
@wighawag
A lib for controllers (keyboard, button panel, accelerometer...) 0.0.1 37
wighawag-gpu
@wighawag
0.0.1 37
wighawag-remote
@wighawag
a lib to exchange data with server (json,amf) 0.0.1 37
plist
@back2dos
Plist parsing and marshalling 0.0.5 37
hext-core
@MaddinXx
Hext core, a completing yet alternative standard library for Haxe. 1.0.0-alpha 37
tink_lang
@back2dos
A syntactic sugar bowl 0.4.1 37
hml
@deep
Haxe macro-based mxml replacement 0.0.2-alpha 36
wighawag-statemachine
@wighawag
A simple StateMachine lib that support stateless 'state' 0.0.1 35
struct
@bguiz
Data Structures and Algorithms 0.9.1 35
hxmidilib
@01101101
Haxe port of newgonzo's as3midilib for working with MIDI 1.0.1 34
wighawag-game-utils
@wighawag
stuff to be but in specific libs 0.0.1 32
unwind-protect
@jszymanski
scope exit expressions, autoclose variables and protected (try/finally) for Haxe 0.5.1 32
pixel-sprite-generator
@Zielak
Procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods. 0.0.2 32
hxSet
@ianxm
simple set class 1.5.0 30
mphx
@5Mixer
mphx allows for easy creation of MP games. 0.2.3 30
stx_async
@0b1kn00b
Additions to tink_core Future covering Promises and Vouch (Future 0.6.6 27
hxBitcoin
@ChuckBatson
Bitcoin, cryptocurrency and cryptography library 0.1.1 26
haxebase
@MaddinXx
Kind of a Java collection/library to Haxe port. 1.0.0 25
await
@benmerckx
Haxe async/await 0.0.5 24
kha2d
@RobDangerous
2D game engine for Kha 16.1.1 23
jsonwebtoken
@kevinresol
Haxe implementation of JsonWebToken 1.0.0 22
priori
@triture
Create Single-page web applications. HTML code not required ;) 0.1.1 22
async-tests
@prog4mr
Haxe standard unit tests extension, providing async tests. 1.0.0 21
interface-handlers
@singpolyma
This library allows you to use native Haxe functions through Java-style one-method-interface wrappers. 0.1.0 20
substate
@infinitedescent
Substate is a hierarchical finite state machine library. 0.9.4 20
tink_validation
@kevinresol
0.1.0 20
haxe-aspect
@SlugFiller
Enables aspect-oriented programming in Haxe 1.0.1 18
akifox-transform
@yupswing
Affine matrix transformations with pivot point 2.2.1 18
thx.csv
@fponticelli
CSV parsing and writing libraries. Also supports DSV and TSV. 0.2.0 18
DeepHash
@ianxm
Data structure made up of nested hashes 0.4.0 16
stx_maybe
@0b1kn00b
Low overhead Option 0.0.11 16
stx_maybe
@0b1kn00b
Low overhead Option 0.0.11 16
exif
@martamius
JPEG Exif parser for reading metadata from JPEG images 1.0.1 15
priori-bootstrap
@triture
Bootstrap for Priori 0.0.2 15
priori-scenemanager
@triture
SceneManager for Priori 0.0.1 15
polyline
@kevinresol
Haxe implementation of Google's polyline algorithm 1.0.0 15
priori-fontawesome
@triture
FontAwesome for Priori 0.0.1 14
comark
@constnw
Comark is CommonMark (Markdown) library. 0.0.3 13
MAN-Haxe
@Gamepopper
A set of Maze and Noise algorithm classes that can generate 2D array or string maps. 0.0.4 13
scrollable-area
@GimmickyApps
For users of HaxeFlixel, a scrollable area with automatic scrollbars, intended for manual layout enthusiasts. 9.9.9 13
overlap2d
@azakhary
This is an official runtime for Overlap2D edito, based on HaxeFlixel 0.0.1 12
stx_chunk
@0b1kn00b
like: Either,Error>>, the type of data in finite streams, amongst other things 0.0.5 12
devicelanguage
@ipsilondev
simple openfl lib to get the device language (supporting ios, android and html5 for now) 1.0.0 11
observer
@luizbills
A cross-platform implementation of observer pattern to Haxe 0.0.1 10
hxbits
@samsieber
This library is the bitset code from hxE 1.0.0 10
thx.benchmark
@fponticelli
Tools to measure code execution timing. 0.0.1 10
belt
@wighawag
a utility library 0.5.1 10
Pathfinder
@hypersurge
Pathfinder is an A* (A Star) pathfinding and graph traversal library designed primarily for use with awe6 (optional). 0.2.18 10
stx_tuple
@0b1kn00b
Unnamed, Immutable Tuples for Haxe. 0.0.3 10
haxe-linguistics
@sexybiggetje
Linguistical analysis and natural language processing library for Haxe 0.2.0 9
hxlazy
@mandel59
lazy data structure 0.0.1 8
hhp
@RealyUniqueName
HHP - Haxe Hypertext Preprocessor. PHP-like template system. 1.0.3 8
lazyprops
@jeff.ward
Haxe macro for generating property definitions and assignment automatically from the constructor. 0.0.3 8
classmap
@rangerjoe
This is a copy of the class map from the Ash Framework 1.0.0 7
CommentString
@andyli
/*Comment*/ as Heredoc String. 0.1.0 7
arctic
@Kri-Wan-Voldor
arctic is a crossplatform game framework based on Haxe/OpenFL 0.3.0 7
markov-namegen
@samcodes
Procedural word generation tool using a high order Markov process, back-off scheme, filtering and sorting 1.0.4 7
partials
@FuzzyWuzzie
A simple macro library for writing classes as partials (splitting a single class into multiple source files). 1.0.0 7
tink_clone
@kevinresol
0.1.0 7
scopes
@jszymanski
scope exit (guard) expressions, autoclose variables and protected (try/finally) for Haxe 1.1.1 6
stub-libs
@fbricker
Haxe/Lime/OpenFL - Stub libraries 100% bug-free for testing. 0.1.1 6
tinyui
@SanDinh.com
A tiny UI macro for injecting ui items declared in a xml file into a haxe class. 6.0.1 6
tink_xml
@back2dos
Xml to Haxe objects 0.2.0 6
eventbeacon
@stoney
An event emitter 0.1.1 5
glee
@wighawag
opengl wrapper 0.5.1 5
sure
@nadako
Assert like a boss 0.1.1 5
hxbolts
@restorer
Deal with async tasks like a boss. Pure Haxe port of java library named Bolts. 1.0.1 5
hxml
@5Mixer
mphx allows for easy creation of MP games. 0.1.0 5
stx_simplex
@0b1kn00b
Datastructure capable of modelling both folds and unfolds, or a simplex datachannel 0.0.4 5
hxrobot
@mandel59
A Robot Language Interpreter 0.1.0 4
dheap
@jonasmalacofilho
D-ary heaps for Haxe 0.1.0 4
openfl-tooltip
@SanDinh.com
A Standalone Tooltip class for OpenFL. 3.0.1 4
hamu
@Atry
hamu 1.0.0 4
thx.text
@fponticelli
Contains helpers for text like ASCII tables and inflections. 0.1.0 4
glm
@FuzzyWuzzie
Native Haxe version of the fantastic GLM library. 1.1.0 4
flxscrollablearea
@IBwWG
For users of HaxeFlixel, a scrollable area with automatic scrollbars, originally intended for manual layout enthusiasts. 0.1.2 4
eskimo
@PDeveloper
A modular and simple entity system. 0.0.2 4
stx_vouch
@0b1kn00b
Future. That is, a Promise with a typesafe null case 0.0.1 4
arctic-kit
@Kri-Wan-Voldor
ArcticKit is a useful collection of classes for creating games (or similar projects) fast and easy 0.0.1 3
glory
@ConfidantCommunications
Glory Framework is a page-based media framework built using [Haxe 3](http://haxe.org/), [OpenFL](http://openfl.org), and [PureMVC](http://puremvc.org/). It can be used for interactive e-books, adventure games, websites, or slide presentations on any target supported by OpenFL. It uses an XML configuration file to build the layout of each page, including placement and function of different controls. Each page can have its own custom class if desired. Glory also includes two Photoshop scripts which make it easy to rapidly convert a PSD layout into something that Glory can use. It can also use SVG files saved directly from Illustrator (not all types of object are supported). 1.0.0 3
tweezer
@hypersurge
tweezer is an easy tweening and easing library designed primarily for use with awe6 (optional). 0.1.9 3
mtprng
@iskolbin
Mersenne twister implementation 1.0.3 3
json-stream
@Atry
json-stream 2.0.3 3
haxelibcounter
@underscorediscovery
Haxe entry point - An article on getting started with Haxe 1.0.0 2
aws-ec2-instance-pool
@Atry
AWS EC2 instance pool 0.1.0 2
stringParser
@tbyrne
A library for parsing large strings efficiently.
Has facilities for bracket matching.
Operations are completely granular, meaning parsing can be paused at any time.
1.0.0 2
kit
@wighawag
A meta lib containing : belt : a utility library jsloka : js implenetation of th eIO loka : IO abstract control : input (keyboard/mouse/touch/gamepad...) glmat : matrix using FloatArray boot : shell and asset loading glee : opengl wrapper korrigan : sprite library tri : 3d 0.5.1 2
kit
@wighawag
A meta lib containing : belt : a utility library jsloka : js implenetation of th eIO loka : IO abstract control : input (keyboard/mouse/touch/gamepad...) glmat : matrix using FloatArray boot : shell and asset loading glee : opengl wrapper korrigan : sprite library tri : 3d 0.5.1 2
auto-parser
@Atry
auto-parser 1.1.0 2
hxirc-message-parser
@mrcdk
An irc message parser. 0.1.4 2
image
@benmerckx
Cross platform image manipulation 0.0.0 2
anon
@kevinresol
0.0.1 2
jsoni18n
@Nekith
A flexible internationalization library working with JSON files. 0.2.2 1
snippet
@back2dos
Embed native code snippets 0.1.2 1
raven
@tbyrne
A port of raven-js to Haxe. Provides cloud-based error reporting via the Sentry website. 0.2.0 1
haxe-import-csv
@Atry
haxe-import-csv 2.0.5 1
json-stream-core
@Atry
json-stream-core 3.0.3 1
siphash
@ntrf
Implementation of SipHash-2-4 - fast and simple message authentication code. 0.1.0 1
bridges
@tbyrne
A library which spawns additional compilers and adds a communication between the resulting output. For use with client/server and worker thread type setups. 0.0.1 0
CDPEC
@gummywormz
Parses Ciencias formatted files, which is an enhanced, simple key-value store format. 1.0.0 0
tonyu
@arlez80
This library is convert HTML to Xml, be able to read by (Haxe std library)Xml. 0.0.2 0
rdg
@fponticelli
Random Data Generator. 0.2.0 0
emitter
@xod3
A mixin for cross-platform, JavaScript-style event-emitting objects. 1.0.0 0
dirty2d
@DoctorB
Experimental 2D game engine for Kha 1.0.0 0
bin-packing
@samcodes
2D rectangle bin packing algorithms 1.0.1 0
microbuilder-core
@Atry
microbuilder-core 3.0.4 0