lib.haxe.org

Tag cross

Here's the list of projects using this tag :

  • format
    A haXe Library for supporting different file formats.
  • utest
    Unit Testing System for haXe
  • hxunicode
    hxUnicode is a library for manipulating several kinds of Unicode strings.
  • hxalgo
    An algorithm and data structure library for haXe
  • hx_nice_json
    Nice JSON render. It converts everything (Hashes, Arrays, plain objects, you name it) to well formatted JSON. Useful for debugging.
  • jsmin
    A haXe port of JSMin(http://www.crockford.com/javascript/jsmin.html). Use it to minify JS files.
  • hsl-pico-1
    HSL, pronounced "hustle", stands for haXe Signaling Library. It makes writing event-driven code in haXe hassle-free. This package consists only of the core functionalities of the library. It is recommended that you grab the full library by installing the "hsl-1" package.
  • hsl-1
    HSL, pronounced "hustle", stands for haXe Signaling Library. It makes writing event-driven code in haXe hassle-free.
  • casalib
    A haXe port of "CASA Lib for ActionScript"(http://casalib.org/). It is a great collection of helpful classes that streamline your coding. Non-Flash-only parts are also usable on JS/PHP/Neko/C++ targets.
  • hxLINQ
    HaXe port of the LINQ to JavaScript (JSLINQ) Project. Tested on Flash/JS/PHP/Neko/C++ targets.
  • hscript
    haXe Script is a scripting engine for a subset of the haXe language
  • hxBF
    BrainFuck interpreter written in haXe.
  • haxetacy
    A haXe library (haxelib) that focuses on making cross-target and cross-scripthost development more transparent. Includes new JavaScript targets and a better alternative for browser-based applications to using haXe's standard library. Currently usable js targets are browser, asp, hta and wsh. Coming up: Rhino, JScript.NET, JSDB, JSLibs, GLUEscript, v8cgi and more! Go to the website for more information.
  • hxculture
    Culture Framework
  • unject
    A dependency injection library for haXe, inspired by Ninject.
  • hxJson2
    hxJson2 is JSON decoding and encoding library. (haXe 2.x compatible)
  • mlib
    Massive Interactive public haXe libraries containing utilities and tools for developing simple command line driven neko and haxelib tools.
  • munit
    MassiveUnit is a cross-platform haXe unit testing framework from Massive Interactive that utilises haxe metadata markup for test cases and includes tools for generating, compiling and running test cases from the command line.
  • hxColorToolkit
    Color conversion and color scheme generation.
  • scuts
    Scuts - Haxe Extension Library
  • GTweenHX
    Port of GTween library from AS3
  • erazor
    A haXe implementation of the MVC 3 Razor template engine
  • thx
    General purpose library
  • gm2d
    GM2D helper classes for rapid game making in 2D.
  • xirsys_injector
    An injection library used by the Cube MVC framework. Check the readme file for more information.
  • xirsys_cube
    A loose port of the RobotLegs MVC framework. Has a number of differences, so check the readme file.
  • slf4hx
    haXe port of SLF4AS, an open source logging framework.
  • robothaxe
    RobotHaxe is a port of the AS3 RobotLegs framework.
  • hamcrest
    Provides a library of matcher objects (also known as constraints or predicates) allowing 'match' rules to be defined declaratively, to be used in other frameworks. Typical scenarios include testing frameworks, mocking libraries and UI validation rules.
  • mcover
    MassiveCover is a cross-platform haXe code coverage framework from Massive Interactive.
  • structs
    Structs is a library to work with arrays of c-like unboxed structures. It's an optimization and compatibility library, so it's made to achieve the best performance as possible on its platforms while also being able to create structures interoperable with native C code. On Flash9, it uses flash's Memory API. Also it is intended to make the own "boxed" structures (classes) to work in an optimized way when necessary.
  • hxffi
    HxFFI is a small binding to LibFFI. It provides the ndlls for hxcpp and neko and provides the possibility of calling dlls without the need of a C FII glue code.
  • feffects
    Set of effects (tweens, sineloops...) targetting Flash 8, Flash 9+, neko, javascript and c++(remap neko:cpp)
  • hxplugins
    hxplugins is a set of macro utilities to make it easy the creation of extendeable behaviors via plugins in haxe. In this
  • partials
    partials is a macro-based partial class implementation for haxe. More information on site
  • haxe-html
    Minimal type safe HTML combinator library
  • haxe-monads
    monads for HaXe using macros. Includes samples for State, IO, Array monads
  • monax
    Monax provide a macro to create optimizing Monads and their syntactic sugar
  • tink_macros
    A set of macro tools
  • Parsex
    General Parser API providing Packrat Parsers combinators and a Monadic support (requiers monax)
  • Hocco
    Hocco is a quick-and-dirty, hundred-line-long, literate-programming-style documentation generator. For more information, see project URL
  • awe6
    Pronounced "awesome"; awe6 is game inverted: a scalable, flexible and approachable tool to assist in the rapid development of quality games.