Notice: This page hosts all haxelib projects for Haxe 3.0.0 RC2 onward.
Project releases for older Haxe versions can be found at the legacy site.

Tag cross

Here's the list of projects using this tag :

  • compiletime
    Simple Haxe Macro Helpers that let you do or get things at compile-time.
  • hx2compat
    Some haxe 2 types for easier migration to haxe 3.
  • hxevents
    Simple and Generic Event system for Haxe
  • monax
    Monax provide a macro to create optimizing Monads and their syntactic sugar
  • Parsex
    General Parser API providing Packrat Parsers combinators and a Monadic support (requiers monax)
  • hxtea
    This project embed a single class which allows you use the TEA crypting. Exemple included in the main class.
  • protohx
    Crossplatform implementation of 'Google's Protocol Buffers' for haxe.
  • nape
    Nape 2D Physics Engine
  • nape-hacks
    Hacky (but stable) additional features for Nape.
  • nape-symbolic
    Symbolic algebra utility for runtime defined constraints in Nape.
  • utest
    Unit Testing for Haxe
  • hxColorToolkit
    Color conversion and color scheme generation.
  • mcli
    A simple command-line object mapper. See more at
  • cocktail
    HTML/CSS rendering engine
  • goodies
    Assorted little things that feel silly in their own lib.
  • continuation
    Asynchronous programming in a natural multi-thread-like syntax, escaping from the callback hell.
  • poly2trihx
    poly2trihx is an Haxe port of the poly2tri library, an excellent Delaunay triangulation library, which supports constrained edges and holes.
  • yaml
    A cross platform YAML 1.2 parser and renderer for Haxe.
  • mlib
    A cross platform unit testing framework for Haxe with metadata test markup and tools for generating, compiling and running tests from the command line.
  • mconsole
    A cross platform Haxe implementation of the WebKit console API supporting logging, debugging and profiling. Currently supports AVM2, JS, C++ and Neko.
  • mcover
    A cross platform code coverage framework for Haxe with testing and profiling applications. Supports AVM1, AVM2, JavaScript, C++, PHP and Neko.
  • munit
    A cross platform unit testing framework for Haxe with metadata test markup and tools for generating, compiling and running tests from the command line.
  • minject
    A Haxe port of the ActionScript 3 SwiftSuspenders IOC library with efficient macro enhanced type reflection. Supports AVM1, AVM2, JavaScript, Neko and C++.
  • msignal
    A Haxe port of the ActionScript 3 Signals library that leverages Haxe type parameters. Supports AVM1, AVM2, JavaScript, Neko and C++.
  • mloader
    A cross platform Haxe library for loading resources with utilities for queueing and caching requests. Supports AVM2, JavaScript, Neko and C++.
  • mmvc
    A Haxe port of the ActionScript 3 RobotLegs MVC framework with signals and Haxe refinements. Supports AVM1, AVM2, JavaScript, Neko and C++.
  • async
    Asynchronous programming made easy.
  • mpartial
    A Haxe macro library for working with Partials. Supports AVM1, AVM2, JavaScript, Neko and C++.
  • hxdtl
    Haxe implementation of Django Template Language
  • haxedci
    A DCI library with clean syntax and autocompletion.
  • detox
    Detox - A cross-platform library for Haxe to make working with Xml and the DOM easy... similar to jQuery and friends, but works wherever Haxe works, in a more haxe-like way.
  • stablexui
    StablexUI is a crossplatform UI engine.
  • flambe
    Flambe is a fast, expressive, and cross-platform engine for HTML5 and Flash games.
  • basis
    The goal of Basis is to provide access to native UI components
  • tjson
    Tolerant JSON parser and encoder. Unserializes and serializes JSON data, but without all the strictness of standard JSON parsers. Supports multi and single-line comments, keys without quotes, and single quotes.
  • gm2d
    GM2D helper classes for rapid game making in 2D.
  • rox-i18n
    Macro driven internationalization/localization toolkit for Haxe.
  • hxE
    A Haxe Entity System based on the Artemis ES: Read up on Entity systems:
  • polygonal-core
    core library used by other polygonal libraries
  • polygonal-ds
    data structures for games
  • bindx
    Powerful and fast macro-based data binding engine inspired by Flex Bindings with easy-to-use syntax.
  • haxe-ga
    Generic Google Analytics client that implements nearly every parameter and tracking feature of the original GA Javascript client.
  • traits
    Traits for Haxe
  • mlib-wighawag
    A cross platform tool to deal with haxelib libraries
  • javelin
    A tool to manage projects using mlib and munit
  • stage3d-glsl-wrapper
    a wrapper to stage3d api to use glsl
  • wighawag-report
    A Reporting library that use trace underneath but display a more explicit API
  • wighawag-application
    openfl application skeleton
  • wighawag-utils
    Some tools that could not fit anywhere else
  • wighawag-asset
    Asset management
  • wighawag-console
    console to show log/error message
  • wighawag-controls
    A lib for controllers (keyboard, button panel, accelerometer...)
  • wighawag-gpu
  • wighawag-remote
    a lib to exchange data with server (json,amf)
  • wighawag-statemachine
    A simple StateMachine lib that support stateless 'state'
  • wighawag-system
    Entity Component System
  • wighawag-ui
  • wighawag-components-core
    a set of basic components for wighawag-system
  • wighawag-view
    Entity views
  • polygonal-printf
    c printf implementation
  • wighawag-game-utils
    stuff to be but in specific libs
  • polygonal-snd
    simple sound manager
  • polygonal-motor
    2d physics & computational geometry
  • polygonal-ui
    user interface toolkit
  • polygonal-zz
    2d rendering library
  • polygonal-ai
    A* pathfinder example using ds
  • croxit-1
    Croxit is a library that enables Haxe-written HTML5/JS applications to run on a cross-platform, offline environment. It emulates the neko.Web API and allows client/server-style applications to run offline on a mobile or desktop device.
  • cobraui
    A simple UI library
  • spinehx
    SpineHx is Haxe 3 OpenFL/NME port of spine-libgdx skeletal animation runtime.
  • stage3d-glsl
    a wrapper to stage3d api to use glsl
  • openfl-stage3d
    stage3d api over openfl OpenGLView
  • bezier
    Parametric curves: bezier second-order curve and line. A Haxe port of AS3 library
  • HtmlParser
    Simple crossplatform HTML/XML parser with css-like selectors support (see find() method).
  • selecthxml
    Allows type-safe CSS-style selection on Xml objects.
  • protoc-gen-haxe
    Protocol Buffers for Haxe
  • hxSet
    simple set class
  • HaxeUmlGen
    This tool dynamically generates uml for a haXe project
  • nmex
    NME extensions for IOS/Android including AdMob, Game Center, Google Analytics and more.
  • interpolation
  • logging
  • xmlTools
    A set of XML tools built on top of the cross-platform Xml class.
    For Haxe 2 support use 0.x
  • irl
    Generic game library tool things in a nice and small package.
  • haxemaps
    Haxemaps is an library written in Haxe language designed to accelerate the implementation of a map application.
  • bdd
    Crossplatform async BDD style testing framework with commandline tool and gruntjs integration.
  • df-loader
    df-loader: Load and use sprites and animations generated by DarkFunction Editor easily.
  • hxdom
    A cross-platform implementation of the DOM. Built to reduce duplicate code across server and client.
  • hxdom-bootstrap
    Provides type safe usage of Twitter Bootstrap components with hxdom.
  • aws
    A Haxe library for communicating with the Amazon AWS ( backend.
  • cursive
    cson for haxe
  • arguable
    A simple --argument value parsing library for Haxe.
  • mohxa
    A BDD style test library based closely on, for haxe
  • hxLINQ
    Haxe implementation of LINQ.
  • hxmidilib
    Haxe port of newgonzo's as3midilib for working with MIDI
  • feffects
    Set of effects (tweens, sineloops...) targeting Flash / JS / openFL (Neko, C++, Windows, Linux, OSX, Android, iOS, webOS, BlackBerry, HTML5)
  • native3d
    A simple gpu accelerated graphics engine written in haxe.
  • haxe-aspect
    Enables aspect-oriented programming in Haxe
  • sockjs
    Cross-platform SockJS client library for realtime remoting between OpenFL apps and SockJS websocket server.
  • unifill
    Library for Unicode string support
  • HaxeContracts
    A Design by Contract library.
  • nanotest
    NanoTest is a light weight test library. Its interface is similar to the haxe.unit testing framework, but it can run as pre-compilation macro and can output test failures as compiler warnings or errors.
  • haxebase
    Kind of a Java collection/library to Haxe port.
  • flixel
    HaxeFlixel is a 2D game framework based on OpenFL that delivers cross-platform games.
  • flixel-addons
    flixel-addons is a set of useful, additional classes for HaxeFlixel.
  • flixel-ui
    A UI library for Flixel
  • flixel-templates
    Templates for HaxeFlixel projects
  • flixel-demos
    Demo Projects for HaxeFlixel
  • openfl-tiled
    openfl-tiled is a library, which gives openfl developers the ability to use the TILED map editor.
  • openfl-tiled-flixel
    Experimental glue to use openfl-tiled with HaxeFlixel
  • interface-handlers
    This library allows you to use native Haxe functions through Java-style one-method-interface wrappers.
  • hxstd
    A completing yet alternative standard library.
  • sfxr
    Haxe port of sfxr
  • plist
    Plist parsing and marshalling
  • DeepHash
    Data structure made up of nested hashes
  • BMFontHX
    Haxe implementation of binary BMFont reader
  • SpriterHaxeEngine
    Brashmonkey's Spriter SCML renderer compatible with Haxe 3 and openfl.
  • bridges
    A library which spawns additional compilers and adds a communication between the resulting output. For use with client/server and worker thread type setups.
  • tink_priority
    Tinkerbell Priotization
  • PBKDF2
    Haxe implementation of the PBKDF2 Algorithm for password hashing
  • observer
    A cross-platform implementation of observer pattern to Haxe
  • hxlazy
    lazy data structure
  • tink_core
    Tinkerbell Core
  • buddy
    Your friendly BDD testing library for Haxe!
  • async-tests
    Haxe standard unit tests extension, providing async tests.
  • pointwise
    Functional composition tools. Haxe 3.1.* required.
  • stx_async
    Additions to tink_core Future covering Promises and Vouch (Future
  • oauth
    OAuth 1 and 2.
  • assetsmanager
    File loader/saver utils and more.
  • away3d
    Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe
  • away3d-examples
    Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe
  • hxmath
    A 2D/3D math library for Haxe implemented using abstracts for maximum compatibility with existing libraries (specifically OpenFL).
  • iceentity
    Simple entity and component management for haxeflixel
  • bitmapFont
    Component for rendering text with bitmap font on all openfl targets.
  • haxe-linguistics
    Linguistical analysis and natural language processing library for Haxe
  • thx.color
    Library for color manipulation. Contains definitions for CieLab, CieLCh, Cmy(K), Grey, Hsl(A), Hsv(A), Rgb(A), Xyz and Yxy as well as alpha versions of the sames and color parsing.
  • thx.promise
    Library for lightweight promises and futures.
  • exif
    JPEG Exif parser for reading metadata from JPEG images
  • thx.unit
    Library for unit of measurements. So far are included linear measurement, amount of substance, angle, current, digital, luminous intensity, mass, and time.
  • awe6
    awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit
  • hxbits
    This library is the bitset code from hxE
  • classmap
    This is a copy of the class map from the Ash Framework
  • comark
    Comark is CommonMark (Markdown) library.
  • haxe-gif
    Animated GIF Support for Haxe. This library is intended to be used either by OpenFL or Flash output, and provides you with a Sprite with the GIF frames and a simple API to play/stop the animation.
  • golems
    A macro-backed system for compiling and embedding workers into larger builds. Supports Flash, JS, NekoVM and C++ targets.
  • flixel-retrotools
    Collection of useful classes that expand on HaxeFlixel's capabilities.
  • datetime
    DateTime is an alternative to Date class + date/time math, intervals and much more
  • simpleMonad
    simple monad libraries
  • unwind-protect
    scope exit expressions, autoclose variables and protected (try/finally) for Haxe
    Stream library for Haxe.
  • erazor
    A haXe implementation of the MVC 3 Razor template engine
  • arm
    A simple cross-platform MVC framework library for Haxe.
  • thx.core
    General purpose library. It contains extensions to many of the types contained in the standard library as well as new complementary types.
  • Hx-Gameplay
    It's a binding library for Gameplay3D
  • thx.culture
    Localization library.
  • thx.format
    Formatting library (Numbers and Dates).
  • ckeditor-externs
    Javascript externs for CK Editor, a browser based wysiwyg editor. These externs are functional for basic usage, but by no means complete. You are welcome to contribute via Github.
  • hext-core
    Hext core, a completing yet alternative standard library for Haxe.
  • hxrobot
    A Robot Language Interpreter
  • pixel-sprite-generator
    Procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods.
  • substate
    Substate is a hierarchical finite state machine library.
  • yagp
    Yet another implementation of gif parsing. It provides you information about GIF file, so you can make a custom player, or use shipped simple implementation.
  • hxBitcoin
    Bitcoin, cryptocurrency and cryptography library
  • scopes
    scope exit (guard) expressions, autoclose variables and protected (try/finally) for Haxe
  • bindx2
    Powerful and fast macro-based data binding engine inspired by Flex Bindings with easy-to-use syntax.
  • thx.benchmark
    Tools to measure code execution timing.
  • eventbeacon
    An event emitter
  • stub-libs
    Haxe/Lime/OpenFL - Stub libraries 100% bug-free for testing.
  • CommentString
    /*Comment*/ as Heredoc String.
  • msgpack-haxe
    MessagePack ( for HaXe
  • MAN-Haxe
    A set of Maze and Noise algorithm classes that can generate 2D array or string maps.
  • edge
    Entity system for Haxe.
  • devicelanguage
    simple openfl lib to get the device language (supporting ios, android and html5 for now)
  • csv
    A CSV format library for Haxe
  • akifox-transform
    Affine matrix transformations with pivot point
  • haxelibcounter
    Haxe entry point - An article on getting started with Haxe
  • openfl-unityads
    UnityAds Implementation for OpenFL/Haxe
  • aws-ec2-instance-pool
    AWS EC2 instance pool
  • dheap
    D-ary heaps for Haxe
  • composure
    A haxe library to assist coding in a composition design pattern. The library also allows for dependency injection via metadata.
    Intro to Composure - with Hello World
    Composure Wiki
  • stringParser
    A library for parsing large strings efficiently.
    Has facilities for bracket matching.
    Operations are completely granular, meaning parsing can be paused at any time.
  • arctic
    arctic is a crossplatform game framework based on Haxe/OpenFL
  • arctic-kit
    ArcticKit is a useful collection of classes for creating games (or similar projects) fast and easy
  • belt
    a utility library
  • glee
    opengl wrapper
  • sure
    Assert like a boss
  • jsoni18n
    An agnostic internationalization library working with JSON files.
  • pony
    Haxe open-cross-library
  • hhp
    HHP - Haxe Hypertext Preprocessor. PHP-like template system.
  • kha
    Ultra portable game/media-app framework
    Parses Ciencias formatted files, which is an enhanced, simple key-value store format.
  • hamcrest
    A library of Matchers (also known as constraints or predicates) allowing 'match' rules to be defined declaratively, to be used in other frameworks. Typical scenarios include testing frameworks, mocking libraries and UI validation rules.
  • akifox-asynchttp
    Haxe multi-platform Asynchronous HTTP+HTTPS Requests
  • tink_syntaxhub
    Hub for plugging in language extensions.
  • duell
    The Duell Tool is a command line tool for setting up, building and running applications on any platform.
  • tinyui
    A tiny UI macro for injecting ui items declared in a xml file into a haxe class.
  • openfl-tooltip
    A Standalone Tooltip class for OpenFL.
  • tink_lang
    A syntactic sugar bowl