Tag: cross

A list of all projects on Haxelib with the tag "cross"

Project Description Version Downloads
mconsole
@massive
A cross platform Haxe implementation of the WebKit console API supporting logging, debugging and profiling. Currently supports AVM2, JS, C++ and Neko. 1.6.0 41782
mlib
@massive
A cross platform unit testing framework for Haxe with metadata test markup and tools for generating, compiling and running tests from the command line. 2.0.2 36225
mcover
@massive
A cross platform code coverage framework for Haxe with testing and profiling applications. Supports AVM1, AVM2, JavaScript, C++, PHP and Neko. 2.1.1 35714
munit
@massive
A cross platform unit testing framework for Haxe with metadata test markup and tools for generating, compiling and running tests from the command line. 2.1.2 35535
nape
@deltaluca
Nape 2D Physics Engine 2.0.20 33354
tink_core
@back2dos
Tinkerbell Core 1.9.1 24363
utest
@fponticelli
Unit Testing for Haxe 1.6.0 21730
flixel-addons
@haxeflixel
flixel-addons is a set of useful, additional classes for HaxeFlixel. 2.3.0 21712
flixel-templates
@haxeflixel
Templates for HaxeFlixel projects 2.2.2 19116
flixel-demos
@haxeflixel
Demo Projects for HaxeFlixel 2.3.0 18928
flixel-ui
@haxeflixel
A UI library for Flixel 2.2.0 18684
compiletime
@jason
Simple Haxe Macro Helpers that let you do or get things at compile-time. 2.6.0 17191
msignal
@massive
A Haxe port of the ActionScript 3 Signals library that leverages Haxe type parameters. Supports AVM1, AVM2, JavaScript, Neko and C++. 1.2.4 14382
flambe
@Aduros
Flambe is a fast, expressive, and cross-platform engine for HTML5 and Flash games. 4.1.0 14108
minject
@massive
A Haxe port of the ActionScript 3 SwiftSuspenders IOC library with efficient macro enhanced type reflection. Supports AVM1, AVM2, JavaScript, Neko and C++. 2.0.0-rc.1 11552
poly2trihx
@nerik
poly2trihx is an Haxe port of the poly2tri library, an excellent Delaunay triangulation library, which supports constrained edges and holes. 0.1.4 10189
buddy
@ciscoheat
Your friendly BDD testing library for Haxe! 2.6.2 10041
spinehx
@nitrobin
SpineHx is Haxe 3 OpenFL/NME port of spine-libgdx skeletal animation runtime. 0.2.0 8886
polygonal-printf
@mbaczynski
c printf implementation 1.0.2-beta 7977
thx.core
@fponticelli
General purpose library. It contains extensions to many of the types contained in the standard library as well as new complementary types. 0.42.1 7124
polygonal-ds
@mbaczynski
data structures for games 2.0.0 6772
mcli
@waneck
A simple command-line object mapper. See more at https://github.com/waneck/mcli 0.1.6 5108
tink_priority
@back2dos
Tinkerbell Priotization 0.1.3 4852
PBKDF2
@jason
Haxe implementation of the PBKDF2 Algorithm for password hashing 1.0.0 4535
erazor
@jason
A haXe implementation of the MVC 3 Razor template engine 1.0.2 4066
stablexui
@RealyUniqueName
StablexUI is a crossplatform UI engine. 1.2.1 3896
hx2compat
@Simn
Some haxe 2 types for easier migration to haxe 3. 1.0.2 3277
mloader
@massive
A cross platform Haxe library for loading resources with utilities for queueing and caching requests. Supports AVM2, JavaScript, Neko and C++. 2.2.1 2903
yaml
@mikestead
A cross platform YAML 1.2 parser and renderer for Haxe. 1.3.0 2806
monax
@sledorze
Monax provide a macro to create optimizing Monads and their syntactic sugar 1.5.1 2452
tjson
@martamius
Tolerant JSON parser and encoder. Unserializes and serializes JSON data, but without all the strictness of standard JSON parsers. Supports multi and single-line comments, keys without quotes, and single quotes. 1.4.0 2263
away3d
@Greg209
Away3D is an open source platform for developing interactive 3D graphics for video games and applications. 5.0.1 2204
continuation
@Atry
Asynchronous programming in a natural multi-thread-like syntax, escaping from the callback hell. 1.3.2 1723
detox
@jason
Detox - A cross-platform library for Haxe to make working with Xml and the DOM easy... similar to jQuery and friends, but works wherever Haxe works, in a more haxe-like way. 1.0.0 1639
haxe-ga
@fbricker
Generic Google Analytics client that implements nearly every parameter and tracking feature of the original GA Javascript client. 0.5.3 1516
thx.promise
@fponticelli
Library for lightweight promises and futures. 0.6.0 1335
selecthxml
@jason
Allows type-safe CSS-style selection on Xml objects. 0.5.2 1224
thx.culture
@fponticelli
Localization library. 0.5.0 1220
polygonal-core
@mbaczynski
core library used by other polygonal libraries 1.0.4 1096
gm2d
@gamehaxe
GM2D helper classes for rapid game making in 2D. 3.3.24 1075
cocktail
@silexlabs
HTML/CSS rendering engine 1.0.0-beta.5 1022
openfl-stage3d
@wighawag
stage3d api over openfl OpenGLView 0.1.6 994
msgpack-haxe
@aaulia
MessagePack (http://msgpack.org) for HaXe 1.15.1 980
away3d-examples
@Greg209
Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe 1.1.0 924
bindx2
@deep
Powerful and fast macro-based data binding engine inspired by Flex Bindings with easy-to-use syntax. 2.6.2 913
yagp
@Yanrishatum
Yet another implementation of gif parsing. It provides you information about GIF file, so you can make a custom player, or use shipped simple implementation. 1.1.4 898
stage3d-glsl
@wighawag
a wrapper to stage3d api to use glsl 0.1.0 812
mmvc
@massive
A Haxe port of the ActionScript 3 RobotLegs MVC framework with signals and Haxe refinements. Supports AVM1, AVM2, JavaScript, Neko and C++. 1.6.1 804
openfl-tiled
@kasoki
openfl-tiled is a library, which gives openfl developers the ability to use the TILED map editor. 0.4.2 782
feffects
@filt3rek
Set of effects (tweens, sineloops...) targeting Flash / JS / openFL (Neko, C++, Windows, Linux, OSX, Android, iOS, webOS, BlackBerry, HTML5) 3.1.0 762
HtmlParser
@yar3333
Simple and fast crossplatform HTML/XML parser with a jQuery-like find() method. Also, contains a helper class to XML creating. 3.2.3 704
nape-hacks
@deltaluca
Hacky (but stable) additional features for Nape. 2.0.1 651
Parsex
@sledorze
General Parser API providing Packrat Parsers combinators and a Monadic support (requiers monax) 1.4.0 647
thx.format
@fponticelli
Formatting library (Numbers and Dates). 0.6.0 615
basis
@Aaron
The goal of Basis is to provide access to native UI components 0.1.0-alpha 605
nape-symbolic
@deltaluca
Symbolic algebra utility for runtime defined constraints in Nape. 2.0.1 557
interpolation
@imcj
0.9.1 536
polygonal-motor
@mbaczynski
2d physics & computational geometry 0.2.0 499
protohx
@nitrobin
Crossplatform implementation of 'Google's Protocol Buffers' for haxe. 0.4.6 470
unifill
@mandel59
Library for Unicode string support 0.4.1 419
hxColorToolkit
@andyli
Color conversion and color scheme generation. 1.6.1 397
hxmath
@tbrosman
A 2D/3D math library for Haxe implemented using abstracts for maximum compatibility with existing libraries (specifically OpenFL). 0.15.0 392
bindx
@hxJointForces
Powerful and fast macro-based data binding engine inspired by Flex Bindings with easy-to-use syntax. 1.1.3 359
HaxeContracts
@ciscoheat
A Design by Contract library. 0.14.2 359
thx.color
@fponticelli
Library for color manipulation. Contains definitions for Lab, LCh, Cmy(K), CubeHelix, Grey, Hcl, Hsl(A), Hsv(A), Rgb(A), Xyz and Yxy as well as alpha versions of the sames and color parsing. 0.19.1 349
datetime
@RealyUniqueName
DateTime is an alternative to Date class + date/time math, intervals and much more 3.0.3 348
SpriterHaxeEngine
@loudoweb
Brashmonkey's Spriter SCML renderer compatible with Haxe 3 and openfl. 2.0.0 340
hxdom
@Blank101
A cross-platform implementation of the DOM. Built to reduce duplicate code across server and client. 1.0.1 339
aws
@Blank101
A Haxe library for communicating with the Amazon AWS (http://www.amazonaws.com) backend. 0.6.1 338
bitmapFont
@Beeblerox
Component for rendering text with bitmap font on all openfl targets. 0.9.4 332
polygonal-ui
@mbaczynski
user interface toolkit 1.0.2 322
protoc-gen-haxe
@Atry
Protocol Buffers for Haxe 1.2.1 288
hxevents
@jason
Simple and Generic Event system for Haxe 0.4.0 280
arguable
@underscorediscovery
A simple --argument value parsing library for Haxe. 1.0.2 276
goodies
@deltaluca
Assorted little things that feel silly in their own lib. 0.2.1 274
thx.stream
@fponticelli
Stream library for Haxe. 0.6.1 269
haxe-gif
@fbricker
Animated GIF Support for Haxe. This library is intended to be used either by OpenFL or Flash output, and provides you with a Sprite with the GIF frames and a simple API to play/stop the animation. 0.3.3 264
openfl-tiled-flixel
@kasoki
Experimental glue to use openfl-tiled with HaxeFlixel 0.0.5 250
nanotest
@shohei909
NanoTest is a light weight test library. Its interface is similar to the haxe.unit testing framework, but it can run as pre-compilation macro and can output test failures as compiler warnings or errors. 1.0.1 236
thx.unit
@fponticelli
Library for unit of measurements. So far are included linear measurement, amount of substance, angle, current, digital, luminous intensity, mass, and time. 0.8.0 235
haxedci
@ciscoheat
A DCI library with clean syntax and autocompletion. 1.1.0 226
polygonal-ai
@mbaczynski
A* pathfinder example using ds 1.0.0 210
arm
@adireddy
This project was shelved, so please don't use it. 0.0.8 208
traits
@RealyUniqueName
Traits for Haxe 0.9.10 200
assetsmanager
@prog4mr
File loader/saver utils and more. 1.2.0 188
native3d
@lizhi
A simple gpu accelerated graphics engine written in haxe. 1.0.1 181
sockjs
@jeremyfa
Cross-platform SockJS client library for realtime remoting between OpenFL apps and SockJS websocket server. 1.0.0 180
hxstd
@MaddinXx
A completing yet alternative standard library. 3.0.1 175
HaxeUmlGen
@ianxm
This tool dynamically generates uml for a haXe project 0.2.1 174
bezier
@deep
Parametric curves: bezier second-order curve and line. A Haxe port of AS3 library https://code.google.com/p/bezier/ 1.0.4 171
polygonal-zz
@mbaczynski
2d rendering library 0.1.0 152
nmex
@Yann
NME extensions for IOS/Android including AdMob, Game Center, Google Analytics and more. 1.0.0 148
polygonal-snd
@mbaczynski
simple sound manager 0.0.1 135
cobraui
@cobrajs
A simple UI library 1.1.4 135
flixel-retrotools
@zayora
Collection of useful classes that expand on HaxeFlixel's capabilities. 0.1.1 133
async
@stroncium
Asynchronous programming made easy. 0.3.0 118
stage3d-glsl-wrapper
@wighawag
a wrapper to stage3d api to use glsl 0.0.2 117
logging
@imcj
0.1.7 116
mpartial
@massive
A Haxe macro library for working with Partials. Supports AVM1, AVM2, JavaScript, Neko and C++. 1.3.2 108
pointwise
@0b1kn00b
Functional composition tools. Haxe 3.1.* required. 0.8.9 101
edge
@fponticelli
Entity system for Haxe. 0.7.0 95
rox-i18n
@rockswang
Macro driven internationalization/localization toolkit for Haxe. 1.0.0 93
hxE
@PSvils
A Haxe Entity System based on the Artemis ES: http://gamadu.com/artemis/ Read up on Entity systems: http://t-machine.org/index.php/2007/09/03/entity-systems-are-the-future-of-mmog-development-part-1/ 0.0.1 92
openfl-unityads
@ipsilondev
UnityAds Implementation for OpenFL/Haxe 1.0.7 92
sfxr
@fserb
Haxe port of sfxr 0.1.4 90
croxit-1
@waneck
Croxit is a library that enables Haxe-written HTML5/JS applications to run on a cross-platform, offline environment. It emulates the neko.Web API and allows client/server-style applications to run offline on a mobile or desktop device. 0.0.4 89
df-loader
@rogersanctus
df-loader: Load and use sprites and animations generated by DarkFunction Editor easily. 1.2.3 86
hxtea
@blue112
This project embed a single class which allows you use the TEA crypting. Exemple included in the main class. 1.2.0 81
hxLINQ
@andyli
Haxe implementation of LINQ. 1.2.0 79
hxdom-bootstrap
@Blank101
Provides type safe usage of Twitter Bootstrap components with hxdom. 1.0.1 78
wighawag-report
@wighawag
A Reporting library that use trace underneath but display a more explicit API 0.0.1 77
golems
@Rezmason
A macro-backed system for compiling and embedding workers into larger builds. Supports Flash, JS, NekoVM and C++ targets. 1.2.5 73
oauth
@Blank101
OAuth 1 and 2. 0.2.1 72
iceentity
@NicoM1
Simple entity and component management for haxeflixel 1.2.0 70
haxemaps
@tptee
Haxemaps is an library written in Haxe language designed to accelerate the implementation of a map application. 1.0.0 68
mlib-wighawag
@wighawag
A cross platform tool to deal with haxelib libraries 2.0.3 66
mohxa
@underscorediscovery
A BDD style test library based closely on http://visionmedia.github.io/mocha/, for haxe 1.1.0 63
wighawag-application
@wighawag
openfl application skeleton 0.0.1 57
javelin
@wighawag
A tool to manage projects using mlib and munit 0.2.2 56
hxmidilib
@01101101
Haxe port of newgonzo's as3midilib for working with MIDI 1.0.1 55
simpleMonad
@nobkz
simple monad libraries 0.1.1 55
akifox-transform
@yupswing
Affine matrix transformations with pivot point 2.2.1 54
hxdtl
@ajukraine
Haxe implementation of Django Template Language 0.1.2 52
irl
@CapnAndy
Generic game library tool things in a nice and small package. 0.2.3 52
bdd
@nevi
Crossplatform async BDD style testing framework with commandline tool and gruntjs integration. 0.9.0 52
BMFontHX
@Sunjammer
Haxe implementation of binary BMFont reader 1.0.1 51
cursive
@disjukr
cson for haxe 0.2.0 50
wighawag-utils
@wighawag
Some tools that could not fit anywhere else 0.0.1 48
Hx-Gameplay
@Amadren
It's a binding library for Gameplay3D 1.0.1-beta 48
ckeditor-externs
@jason
Javascript externs for CK Editor, a browser based wysiwyg editor. These externs are functional for basic usage, but by no means complete. You are welcome to contribute via Github. 1.0.0-beta.1 48
wighawag-asset
@wighawag
Asset management 0.0.1 47
wighawag-system
@wighawag
Entity Component System 0.0.1 47
plist
@back2dos
Plist parsing and marshalling 0.0.5 47
hext-core
@MaddinXx
Hext core, a completing yet alternative standard library for Haxe. 1.0.0-alpha 47
wighawag-console
@wighawag
console to show log/error message 0.0.1 45
wighawag-ui
@wighawag
0.0.1 45
wighawag-components-core
@wighawag
a set of basic components for wighawag-system 0.0.1 44
pixel-sprite-generator
@Zielak
Procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods. 0.0.2 44
wighawag-controls
@wighawag
A lib for controllers (keyboard, button panel, accelerometer...) 0.0.1 42
wighawag-remote
@wighawag
a lib to exchange data with server (json,amf) 0.0.1 42
wighawag-view
@wighawag
Entity views 0.0.1 42
wighawag-gpu
@wighawag
0.0.1 41
wighawag-statemachine
@wighawag
A simple StateMachine lib that support stateless 'state' 0.0.1 40
hxBitcoin
@ChuckBatson
Bitcoin, cryptocurrency and cryptography library 0.1.1 40
hxSet
@ianxm
simple set class 1.5.0 39
unwind-protect
@jszymanski
DEPRECATED - use scopes instead 0.5.1 37
wighawag-game-utils
@wighawag
stuff to be but in specific libs 0.0.1 36
thx.benchmark
@fponticelli
Tools to measure code execution timing. 0.1.1 34
async-tests
@prog4mr
Haxe standard unit tests extension, providing async tests. 1.0.0 33
haxebase
@MaddinXx
Kind of a Java collection/library to Haxe port. 1.0.0 32
stx_async
@0b1kn00b
Additions to tink_core Future covering Promises and Vouch (Future 0.6.6 32
substate
@infinitedescent
Substate is a hierarchical finite state machine library. 0.9.4 28
haxe-aspect
@SlugFiller
Enables aspect-oriented programming in Haxe 1.0.1 26
exif
@martamius
JPEG Exif parser for reading metadata from JPEG images 1.0.1 26
interface-handlers
@singpolyma
This library allows you to use native Haxe functions through Java-style one-method-interface wrappers. 0.1.0 25
CommentString
@andyli
/*Comment*/ as Heredoc String. 0.1.0 25
DeepHash
@ianxm
Data structure made up of nested hashes 0.4.0 23
MAN-Haxe
@Gamepopper
A set of Maze and Noise algorithm classes that can generate 2D array or string maps. 0.0.4 23
haxe-linguistics
@sexybiggetje
Linguistical analysis and natural language processing library for Haxe 0.2.0 22
comark
@constnw
Comark is CommonMark (Markdown) library. 0.0.3 20
scopes
@jszymanski
scope exit (guard) expressions, autoclose variables and protected (try/finally) for Haxe 1.1.1 20
devicelanguage
@ipsilondev
simple openfl lib to get the device language (supporting ios, android and html5 for now) 1.0.0 20
observer
@luizbills
A cross-platform implementation of observer pattern to Haxe 0.0.1 18
hxbits
@samsieber
This library is the bitset code from hxE 1.0.0 17
hxlazy
@mandel59
lazy data structure 0.0.1 14
classmap
@rangerjoe
This is a copy of the class map from the Ash Framework 1.0.0 13
eventbeacon
@stoney
An event emitter 0.1.1 12
stub-libs
@fbricker
Haxe/Lime/OpenFL - Stub libraries 100% bug-free for testing. 0.1.1 12
hxrobot
@mandel59
A Robot Language Interpreter 0.1.0 8
haxelibcounter
@underscorediscovery
Haxe entry point - An article on getting started with Haxe 1.0.0 8
bridges
@tbyrne
A library which spawns additional compilers and adds a communication between the resulting output. For use with client/server and worker thread type setups. 0.0.1 0
hamcrest
@mikestead
A library of Matchers (also known as constraints or predicates) allowing 'match' rules to be defined declaratively, to be used in other frameworks. Typical scenarios include testing frameworks, mocking libraries and UI validation rules. 2.0.1 33955
tink_syntaxhub
@back2dos
Hub for plugging in language extensions. 0.3.6 4875
kha
@RobDangerous
Portable multimedia framework 16.1.2 1349
hhp
@RealyUniqueName
HHP - Haxe Hypertext Preprocessor. PHP-like template system. 1.0.3 456
tink_template
@back2dos
Tinkerbell template Language 0.3.2 420
tink_lang
@back2dos
A syntactic sugar bowl 0.5.0 383
akifox-asynchttp
@yupswing
Haxe multi-platform Asynchronous HTTP+HTTPS Requests 0.4.7 296
composure
@tbyrne
A haxe library to assist coding in a composition design pattern. The library also allows for dependency injection via metadata.
Intro to Composure - with Hello World
Composure Wiki
2.4.0 178
duell
@fluffybird
The Duell Tool is a command line tool for setting up, building and running applications on any platform. 4.9.1 173
tink_xml
@back2dos
Xml to Haxe objects 0.2.0 151
sure
@nadako
Assert like a boss 0.1.1 50
belt
@wighawag
a utility library 0.5.1 22
arctic
@Kri-Wan-Voldor
arctic is a crossplatform game framework based on Haxe/OpenFL 0.3.0 16
glee
@wighawag
opengl wrapper 0.5.1 16
openfl-tooltip
@SanDinh.com
A Standalone Tooltip class for OpenFL. 3.0.1 15
tinyui
@SanDinh.com
A tiny UI macro for injecting ui items declared in a xml file into a haxe class. 6.0.1 13
dheap
@jonasmalacofilho
D-ary heaps for Haxe 0.1.0 11
arctic-kit
@Kri-Wan-Voldor
ArcticKit is a useful collection of classes for creating games (or similar projects) fast and easy 0.0.1 9
stringParser
@tbyrne
A library for parsing large strings efficiently.
Has facilities for bracket matching.
Operations are completely granular, meaning parsing can be paused at any time.
1.0.0 8
aws-ec2-instance-pool
@Atry
AWS EC2 instance pool 0.1.0 6
CDPEC
@gummywormz
Parses Ciencias formatted files, which is an enhanced, simple key-value store format. 1.0.0 5
checkstyle
@adireddy
Automated code analysis ideal for projects that want to enforce a coding standard. 2.1.12 3370
csv
@jonasmalacofilho
A CSV format library for Haxe 0.4.0 189
kha2d
@RobDangerous
2D game engine for Kha 16.1.1 86
Pathfinder
@hypersurge
Pathfinder is an A* (A Star) pathfinding and graph traversal library designed primarily for use with awe6 (optional). 0.2.18 68
hxbolts
@restorer
Deal with async tasks like a boss. Pure Haxe port of java library named Bolts. 1.0.2 30
glory
@ConfidantCommunications
Glory Framework is a page-based media framework built using [Haxe 3](http://haxe.org/), [OpenFL](http://openfl.org), and [PureMVC](http://puremvc.org/). It can be used for interactive e-books, adventure games, websites, or slide presentations on any target supported by OpenFL. It uses an XML configuration file to build the layout of each page, including placement and function of different controls. Each page can have its own custom class if desired. Glory also includes two Photoshop scripts which make it easy to rapidly convert a PSD layout into something that Glory can use. It can also use SVG files saved directly from Illustrator (not all types of object are supported). 1.2.0 19
tweezer
@hypersurge
tweezer is an easy tweening and easing library designed primarily for use with awe6 (optional). 0.1.9 14
snippet
@back2dos
Embed native code snippets 0.1.2 9
kit
@wighawag
A meta lib containing : belt : a utility library jsloka : js implenetation of th eIO loka : IO abstract control : input (keyboard/mouse/touch/gamepad...) glmat : matrix using FloatArray boot : shell and asset loading glee : opengl wrapper korrigan : sprite library tri : 3d 0.5.1 9
kit
@wighawag
A meta lib containing : belt : a utility library jsloka : js implenetation of th eIO loka : IO abstract control : input (keyboard/mouse/touch/gamepad...) glmat : matrix using FloatArray boot : shell and asset loading glee : opengl wrapper korrigan : sprite library tri : 3d 0.5.1 9
xmlTools
@tbyrne
A set of XML tools built on top of the cross-platform Xml class.
For Haxe 2 support use 0.x
1.4.0 125
rdg
@fponticelli
Random Data Generator. 0.2.0 7
tonyu
@arlez80
This library is convert HTML to Xml, be able to read by (Haxe std library)Xml. 0.0.2 5
hunit
@RealyUniqueName
HUnit - unit testing framework with mocks 0.1.34 73
zame-particles
@restorer
Particle system for OpenFl. 1.0.2 221
thx.csv
@fponticelli
CSV parsing and writing libraries. Also supports DSV and TSV. 0.2.0 96
mtprng
@iskolbin
Mersenne twister implementation 1.1.0 38
dconsole
@prog4mr
A real-time console with multiple utilities like scripting, logging, monitoring, profiling etc. 5.0.0 704
json-stream
@Atry
json-stream 2.0.3 12
hamu
@Atry
hamu 1.0.0 21
auto-parser
@Atry
auto-parser 1.1.0 26
markov-namegen
@samcodes
Procedural word generation tool using a high order Markov process, back-off scheme, filtering and sorting 1.0.4 31
raven
@tbyrne
A port of raven-js to Haxe. Provides cloud-based error reporting via the Sentry website. 0.3.0 14
dirty2d
@DoctorB
Experimental 2D game engine for Kha 1.0.0 6
partials
@FuzzyWuzzie
A simple macro library for writing classes as partials (splitting a single class into multiple source files). 1.0.0 31
tink_concurrent
@back2dos
An abstraction layer over the target-specific concurrency APIs 0.1.3 759
stx_tuple
@0b1kn00b
Unnamed, Immutable Tuples for Haxe. 0.2.1 52
overlap2d
@azakhary
This is an official runtime for Overlap2D edito, based on HaxeFlixel 0.0.1 49
thx.text
@fponticelli
Contains helpers for text like ASCII tables and inflections. 0.2.1 23
glm
@FuzzyWuzzie
Native Haxe version of the fantastic GLM library. 1.1.0 28
tink_streams
@back2dos
Streams from the future. With lasers, of course ... whoaaaaa!!!! 0.2.0 2111
haxe-import-csv
@Atry
haxe-import-csv 2.0.5 10
hml
@deep
Haxe macro-based mxml replacement 0.0.3 83
stx_maybe
@0b1kn00b
Low overhead Option 0.0.13 36
stx_maybe
@0b1kn00b
Low overhead Option 0.0.13 36
hxirc-message-parser
@mrcdk
An irc message parser. 0.1.4 9
awe6
@hypersurge
awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit awe6.org 2.6.489 1472
bin-packing
@samcodes
2D rectangle bin packing algorithms 1.0.1 19
tink_io
@back2dos
Asynchronous I/O everywhere 0.5.0 1926
tink_runloop
@back2dos
Cross platform run loop abstraction 0.1.0 740
tink_tcp
@back2dos
TCP everywhere 0.1.1 775
tink_http
@back2dos
Universal HTTP abstraction 0.6.0 1089
json-stream-core
@Atry
json-stream-core 3.0.3 27
microbuilder-core
@Atry
microbuilder-core 3.0.4 22
tink_url
@back2dos
URL and path handling made bearable 0.2.0 2843
mphx
@5Mixer
mphx allows for easy creation of multiplayer games. 0.2.4 177
pony
@AxGord
Haxe open-cross-library 0.4.0 313
scrollable-area
@GimmickyApps
For users of HaxeFlixel, a scrollable area with automatic scrollbars, intended for manual layout enthusiasts. 9.9.9 26
stx_chunk
@0b1kn00b
like: Either,Error>>, the type of data in finite streams, amongst other things 0.1.3 48
mime
@benmerckx
Media Type Database 0.0.1 547
lazyprops
@jeff.ward
Haxe macro for generating property definitions and assignment automatically from the constructor. 0.0.3 23
flixel
@haxeflixel
HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games. 4.2.1 45856
asys
@benmerckx
Asynchronous sys std module 0.2.0 689
tink_parse
@back2dos
Tinkerbell Parser Library 0.2.0 364
image
@benmerckx
Cross platform image manipulation 0.0.0 77
tink_json
@back2dos
0.4.0 514
hashids
@kevinresol
Cross platform implementation of hashids 1.0.0 200
jsonwebtoken
@kevinresol
JsonWebToken for Haxe 2.0.1 122
hxargs
@Simn
A really small command line parser 3.0.2 1419
hxmustache
@nadako
Logic-less templates 0.2.2 75
anon
@kevinresol
0.0.1 6
tink_clone
@kevinresol
0.1.0 21
tink_validation
@kevinresol
0.2.0 78
flxscrollablearea
@IBwWG
For users of HaxeFlixel, a scrollable area with automatic scrollbars, originally intended for manual layout enthusiasts. 0.4.0 50
priori
@triture
Single page web applications (SPA) framework for Haxe 0.6.0 66
priori-bootstrap
@triture
Bootstrap for Priori 0.1.0 37
priori-fontawesome
@triture
FontAwesome for Priori 0.1.0 38
priori-scenemanager
@triture
SceneManager for Priori 0.0.1 37
bson
@kevinresol
Pure Haxe implementation of the BSON spec 0.1.0 76
stx_vouch
@0b1kn00b
Future>. That is, a Promise with a typesafe null case 0.1.2 18
await
@benmerckx
Haxe async/await 0.0.5 55
immutable
@ciscoheat
Enforce immutability. 0.10.5 172
polyline
@kevinresol
Haxe implementation of Google's polyline algorithm 1.0.0 60
siphash
@ntrf
Implementation of SipHash-2-4 - fast and simple message authentication code. 0.1.0 6
stx_simplex
@0b1kn00b
Datastructure capable of modelling both folds and unfolds, or a simplex datachannel 0.0.4 10
tink_await
@benmerckx
Haxe async/await 0.1.7 558
geojson
@kevinresol
0.9.6 34
tink_web
@back2dos
Tinkerbell Web Router 0.0.0-alpha.0 38
puremvc-standard
@ConfidantCommunications
PureMVC is a lightweight framework for creating applications based upon the classic Model-View-Controller design meta-pattern. This version does not support modular programming since it uses Singletons as Core actors rather than the Multitons used in the MultiCore Version. 1.3.0 22
puremvc-multicore
@ConfidantCommunications
PureMVC is a lightweight framework for creating applications based upon the classic Model-View-Controller design meta-pattern. This version supports modular programming through the use of Multiton Core actors instead of the Singletons used in the Standard Version. 1.4.0 12
puremvc-statemachine-standard
@ConfidantCommunications
This utility provides a simple yet effective Finite State Machine implementation, which allows the definition of discrete states, and the valid transitions to other states available from any given state, and the actions which trigger the transitions. A mechanism is provided for defining the entire state machine in XML and having a fully populated StateMachine injected into the PureMVC app. This is for the Standard version of PureMVC. 1.3.0 12
puremvc-statemachine-multicore
@ConfidantCommunications
This utility provides a simple yet effective Finite State Machine implementation, which allows the definition of discrete states, and the valid transitions to other states available from any given state, and the actions which trigger the transitions. A mechanism is provided for defining the entire state machine in XML and having a fully populated StateMachine injected into the PureMVC app. This is for the Multicore version of PureMVC. 1.3.0 8
puremvc-pipes
@ConfidantCommunications
This utility provides the capability for creating pipelines that pass messages between Cores in a PureMVC Haxe MultiCore-based application. Pipelines can contain filters, queues, splitting and merging tees, and more. 1.3.0 6
hxslam
@bynuff
Short lambda cross platform library. 0.3.1 27
signal
@fzzr
Smart Signals implementation. Supports optional arguments and any number of arguments, strictly typed. 1.0.2 139
bindings
@fzzr
Smart & Sweet data-binding impl. on Signals. 0.9.3 74
path2ereg
@benmerckx
Haxe port of path-to-regexp 0.1.0 258
moon-core
@profound7
Utility library for a bunch of stuff. Also generator functions, fibers, yield, await. 1.1.1 45
moon-peg
@profound7
PEG packrat parser with direct and indirect left recursion support 0.1.0 14
haxe-strings
@vegardit
A haxelib for consistent cross-platform UTF-8 string manipulation. 2.5.0 73
haxe-doctest
@vegardit
Python inspired doc-testing for Haxe 1.0.3 30
vectorasset
@Lj222kj
A tiny library built ontop of Joshua Granick's SVG library to create Bitmaps out of svg images. 1.1.0 7
moon-ai
@profound7
Artificial intelligence library. Neural network. 0.1.0 15
hxmake
@eliasku
Task automation for Haxe multi-module projects 0.0.1 16
hxease
@eliasku
Easing functions for Haxe 1.0.0 10
HagglerVNE
@gummywormz
Visual novel engine for HaxeFlixel. 1.0.0 11
Yulia_Engine
@CamperPR
Game Novel Engine for LuxeEngine 1.0.0-alpha 4
eskimo
@PDeveloper
A modular and simple entity system. 0.1.0 24
raymp
@saumya
A hackable component libray for OpenFL 1.0.1 6
parsihax
@deathbeam
A monadic LL(infinity) parser combinator library for Haxe. 2.0.0 88
ecx
@eliasku
ECX entity-component-system framework 0.0.4 22
hotmem
@eliasku
Hot memory access library for Haxe 0.0.2 10
bktree
@Bioruebe
A basic BK tree implementation in Haxe. 1.0.0 6
figlet
@Bioruebe
A basic parser for FIGlet fonts. 1.0.0 5
hxentrails
@bynuff
Runtime type description. 0.0.1 4
hxjsonast
@nadako
Type-safe position-aware JSON parsing & printing 1.0.1 338
tasklib
@eliasku
Slim task-based programming 0.0.1 6
json2object
@elnabo
Initialize object directly from json with macro 2.2.3 59
tink_stringly
@back2dos
0.1.0 1152
clay
@RudenkoArts
entity component system 0.0.3 9
beziercurve
@NuclearCookie
A flexible bezier curve implementation 1.0.1 11
http-socket
@fbricker
Socket based HTTP Downloader for Haxe. 1.2.0 46
tink_state
@back2dos
0.4.2 271
bind
@jeremyfa
Bind Objective-C and Java (JNI) code to Haxe without writing glue code manually. 0.2.2 10
hxprim
@damrem
Prim's algorithm 0.0.2 7
GameJoltAPI
@Matrefeytontias
This library provides library-independent Haxe bindings for the GameJolt API. 1.2.0 11
tink_querystring
@back2dos
0.2.1 147
stx_error
@0b1kn00b
Error collation by extending tink.core.Error. 0.0.3 14
casinogames
@Zonetti
Libreria casino eurobet 1.0.5 13
hxx
@back2dos
0.5.0 33
tweenxcore
@shohei909
lightweight motion library for haxe 1.0.3 452
spinehaxe
@bendmorris
Spine runtime for Haxe. 3.5.0 1089
rexit
@CamperPR
Rexit - a small audio toolkit for luxe. It bases on luxe's API and contains everything to be useful for rapid prototyping games. 1.1.2 26
tink_chunk
@back2dos
0.1.0 6
gltf
@FuzzyWuzzie
A Haxe library for reading (and eventually, writing GLTF files. 0.1.0 4
hsluv
@hsluv
Human-friendly HSL. 0.0.1 6
thx.tpl
@fponticelli
Template library 0.2.1 8
tink_multipart
@kevinresol
0.2.1 35
hxSpiro
@Nanjizal
hxSpiro converts Spiro curves into Beizer curves 0.0.1 6
jdiff
@benmerckx
JSON patch and diff (RFC6902) 0.0.0-alpha.1 52
tink_hxx
@back2dos
0.12.4 180
noriko
@arlez80
misc string helpers 1.4.1 25
ansi
@Smily
Haxe utility for working with ANSI escape sequences 1.0.0 27
langloc
@josuigoa
Macro based strictly typed localization manager for Haxe. 1.1.0 10
struct
@bguiz
Data Structures and Algorithms 0.11.0 63
away3d-samples
@singmajesty
Away3D samples 5.0.1 57
tink_pure
@back2dos
Pure immutable data. 0.2.0 110
coconut.data
@back2dos
0.4.1 72
jsoni18n
@Nekith
A flexible internationalization library working with JSON files in Haxe. 1.0.0 28
tink_csss
@back2dos
0.1.0 95
webmaniabr-correios
@protocubo
Search addresses for Brazilian ZIP codes with the WebmaniaBR REST API 1.0.0 1
avail3d
@denim2x
Avail3D gets you rid of those pesky bugs from Away3D ;) 1.0.0 6
tink_cli
@kevinresol
0.2.1 5
tink_http_fetch
@kevinresol
A fetch-like API based on tink_http 0.2.0 1
dhx.try
@deep
Scala inspired Try operator 0.0.4 4
escape
@deep
0.0.1 1
hre
@demurgos
Haxe Regular Expressions 0.1.1 3
assertion
@protocubo
Quick assertions and traces with macros 1.0.0 3