Tag: cross

A list of all projects on Haxelib with the tag "cross"

Project Description Version Downloads
flixel
@haxeflixel
HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games. 4.1.0 32477
nape
@deltaluca
Nape 2D Physics Engine 2.0.20 24520
mconsole
@massive
A cross platform Haxe implementation of the WebKit console API supporting logging, debugging and profiling. Currently supports AVM2, JS, C++ and Neko. 1.6.0 23631
mlib
@massive
A cross platform unit testing framework for Haxe with metadata test markup and tools for generating, compiling and running tests from the command line. 2.0.2 19831
mcover
@massive
A cross platform code coverage framework for Haxe with testing and profiling applications. Supports AVM1, AVM2, JavaScript, C++, PHP and Neko. 2.1.1 19699
munit
@massive
A cross platform unit testing framework for Haxe with metadata test markup and tools for generating, compiling and running tests from the command line. 2.1.2 19430
hamcrest
@mikestead
A library of Matchers (also known as constraints or predicates) allowing 'match' rules to be defined declaratively, to be used in other frameworks. Typical scenarios include testing frameworks, mocking libraries and UI validation rules. 2.0.1 17773
flixel-addons
@haxeflixel
flixel-addons is a set of useful, additional classes for HaxeFlixel. 2.1.0 15865
tink_core
@back2dos
Tinkerbell Core 1.1.2 15785
utest
@fponticelli
Unit Testing for Haxe 1.5.0 15284
flixel-demos
@haxeflixel
Demo Projects for HaxeFlixel 2.2.0 14286
flixel-templates
@haxeflixel
Templates for HaxeFlixel projects 2.0.2 14161
flixel-ui
@haxeflixel
A UI library for Flixel 2.1.0 13776
flambe
@Aduros
Flambe is a fast, expressive, and cross-platform engine for HTML5 and Flash games. 4.1.0 10132
spinehx
@nitrobin
SpineHx is Haxe 3 OpenFL/NME port of spine-libgdx skeletal animation runtime. 0.2.0 8831
buddy
@ciscoheat
Your friendly BDD testing library for Haxe! 2.5.2 7691
minject
@massive
A Haxe port of the ActionScript 3 SwiftSuspenders IOC library with efficient macro enhanced type reflection. Supports AVM1, AVM2, JavaScript, Neko and C++. 2.0.0-rc.1 7662
compiletime
@jason
Simple Haxe Macro Helpers that let you do or get things at compile-time. 2.6.0 7463
msignal
@massive
A Haxe port of the ActionScript 3 Signals library that leverages Haxe type parameters. Supports AVM1, AVM2, JavaScript, Neko and C++. 1.2.4 6986
polygonal-printf
@mbaczynski
c printf implementation 1.0.2-beta 6494
polygonal-ds
@mbaczynski
data structures for games 2.0.0-beta 5108
poly2trihx
@nerik
poly2trihx is an Haxe port of the poly2tri library, an excellent Delaunay triangulation library, which supports constrained edges and holes. 0.1.4 4818
thx.core
@fponticelli
General purpose library. It contains extensions to many of the types contained in the standard library as well as new complementary types. 0.40.1 4789
stablexui
@RealyUniqueName
StablexUI is a crossplatform UI engine. 1.1.5 3501
PBKDF2
@jason
Haxe implementation of the PBKDF2 Algorithm for password hashing 1.0.0 3314
mcli
@waneck
A simple command-line object mapper. See more at https://github.com/waneck/mcli 0.1.6 3148
erazor
@jason
A haXe implementation of the MVC 3 Razor template engine 1.0.1 2936
hx2compat
@Simn
Some haxe 2 types for easier migration to haxe 3. 1.0.2 2337
mloader
@massive
A cross platform Haxe library for loading resources with utilities for queueing and caching requests. Supports AVM2, JavaScript, Neko and C++. 2.2.1 2330
tink_priority
@back2dos
Tinkerbell Priotization 0.1.3 2159
tink_syntaxhub
@back2dos
Hub for plugging in language extensions. 0.3.6 2148
monax
@sledorze
Monax provide a macro to create optimizing Monads and their syntactic sugar 1.5.1 2092
tink_url
@back2dos
URL and path handling made bearable 0.1.0 1906
tjson
@martamius
Tolerant JSON parser and encoder. Unserializes and serializes JSON data, but without all the strictness of standard JSON parsers. Supports multi and single-line comments, keys without quotes, and single quotes. 1.4.0 1775
away3d
@Greg209
Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe 1.2.0 1632
continuation
@Atry
Asynchronous programming in a natural multi-thread-like syntax, escaping from the callback hell. 1.3.2 1542
detox
@jason
Detox - A cross-platform library for Haxe to make working with Xml and the DOM easy... similar to jQuery and friends, but works wherever Haxe works, in a more haxe-like way. 1.0.0 1485
awe6
@hypersurge
awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit awe6.org 2.6.489 1432
yaml
@mikestead
A cross platform YAML 1.2 parser and renderer for Haxe. 1.2.1 1095
haxe-ga
@fbricker
Generic Google Analytics client that implements nearly every parameter and tracking feature of the original GA Javascript client. 0.5.2 1091
polygonal-core
@mbaczynski
core library used by other polygonal libraries 1.0.4 1016
selecthxml
@jason
Allows type-safe CSS-style selection on Xml objects. 0.5.2 1012
cocktail
@silexlabs
HTML/CSS rendering engine 1.0.0-beta.5 974
openfl-stage3d
@wighawag
stage3d api over openfl OpenGLView 0.1.6 969
hxargs
@Simn
A really small command line parser 3.0.2 879
yagp
@Yanrishatum
Yet another implementation of gif parsing. It provides you information about GIF file, so you can make a custom player, or use shipped simple implementation. 1.1.4 844
away3d-examples
@Greg209
Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe 1.1.0 810
stage3d-glsl
@wighawag
a wrapper to stage3d api to use glsl 0.1.0 786
gm2d
@gamehaxe
GM2D helper classes for rapid game making in 2D. 3.3.24 760
tink_io
@back2dos
Asynchronous I/O everywhere 0.4.1 752
openfl-tiled
@kasoki
openfl-tiled is a library, which gives openfl developers the ability to use the TILED map editor. 0.4.2 726
checkstyle
@adireddy
Automated code analysis ideal for projects that want to enforce a coding standard. 2.1.2 693
tink_streams
@back2dos
Streams from the future. With lasers, of course ... whoaaaaa!!!! 0.1.0 692
feffects
@filt3rek
Set of effects (tweens, sineloops...) targeting Flash / JS / openFL (Neko, C++, Windows, Linux, OSX, Android, iOS, webOS, BlackBerry, HTML5) 3.1.0 689
thx.promise
@fponticelli
Library for lightweight promises and futures. 0.5.1 687
mmvc
@massive
A Haxe port of the ActionScript 3 RobotLegs MVC framework with signals and Haxe refinements. Supports AVM1, AVM2, JavaScript, Neko and C++. 1.6.1 672
kha
@RobDangerous
Portable multimedia framework 16.1.2 646
dconsole
@prog4mr
A real-time console with multiple utilities like scripting, logging, monitoring, profiling etc. 5.0.0 600
thx.culture
@fponticelli
Localization library. 0.5.0 598
Parsex
@sledorze
General Parser API providing Packrat Parsers combinators and a Monadic support (requiers monax) 1.4.0 596
nape-hacks
@deltaluca
Hacky (but stable) additional features for Nape. 2.0.1 588
HtmlParser
@yar3333
Simple and fast crossplatform HTML/XML parser with a jQuery-like find() method. Also, contains a helper class to XML creating. 3.2.2 587
basis
@Aaron
The goal of Basis is to provide access to native UI components 0.1.0-alpha 579
nape-symbolic
@deltaluca
Symbolic algebra utility for runtime defined constraints in Nape. 2.0.1 509
polygonal-motor
@mbaczynski
2d physics & computational geometry 0.2.0 467
tink_http
@back2dos
Universal HTTP abstraction 0.4.0 429
msgpack-haxe
@aaulia
MessagePack (http://msgpack.org) for HaXe 1.15.1 380
protohx
@nitrobin
Crossplatform implementation of 'Google's Protocol Buffers' for haxe. 0.4.6 373
interpolation
@imcj
0.9.1 364
bindx
@hxJointForces
Powerful and fast macro-based data binding engine inspired by Flex Bindings with easy-to-use syntax. 1.1.3 339
tink_tcp
@back2dos
TCP everywhere 0.1.1 327
hxColorToolkit
@andyli
Color conversion and color scheme generation. 1.6.1 315
hxmath
@tbrosman
A 2D/3D math library for Haxe implemented using abstracts for maximum compatibility with existing libraries (specifically OpenFL). 0.15.0 313
unifill
@mandel59
Library for Unicode string support 0.4.1 311
tink_concurrent
@back2dos
An abstraction layer over the target-specific concurrency APIs 0.1.3 297
polygonal-ui
@mbaczynski
user interface toolkit 1.0.2 296
SpriterHaxeEngine
@loudoweb
Brashmonkey's Spriter SCML renderer compatible with Haxe 3 and openfl. 2.0.0 296
tink_runloop
@back2dos
Cross platform run loop abstraction 0.1.0 295
pony
@AxGord
Haxe open-cross-library 0.4.0 278
thx.color
@fponticelli
Library for color manipulation. Contains definitions for Lab, LCh, Cmy(K), CubeHelix, Grey, Hcl, Hsl(A), Hsv(A), Rgb(A), Xyz and Yxy as well as alpha versions of the sames and color parsing. 0.18.0 255
goodies
@deltaluca
Assorted little things that feel silly in their own lib. 0.2.1 254
protoc-gen-haxe
@Atry
Protocol Buffers for Haxe 1.2.1 253
bitmapFont
@Beeblerox
Component for rendering text with bitmap font on all openfl targets. 0.9.4 252
hxevents
@jason
Simple and Generic Event system for Haxe 0.4.0 250
arguable
@underscorediscovery
A simple --argument value parsing library for Haxe. 1.0.2 247
openfl-tiled-flixel
@kasoki
Experimental glue to use openfl-tiled with HaxeFlixel 0.0.5 233
haxe-gif
@fbricker
Animated GIF Support for Haxe. This library is intended to be used either by OpenFL or Flash output, and provides you with a Sprite with the GIF frames and a simple API to play/stop the animation. 0.3.3 228
bindx2
@deep
Powerful and fast macro-based data binding engine inspired by Flex Bindings with easy-to-use syntax. 2.5.2 226
HaxeContracts
@ciscoheat
A Design by Contract library. 0.13.2 224
nanotest
@shohei909
NanoTest is a light weight test library. Its interface is similar to the haxe.unit testing framework, but it can run as pre-compilation macro and can output test failures as compiler warnings or errors. 1.0.1 224
hxdom
@Blank101
A cross-platform implementation of the DOM. Built to reduce duplicate code across server and client. 1.0.1 221
tink_template
@back2dos
Tinkerbell template Language 0.3.1 220
mime
@benmerckx
Media Type Database 0.0.1 217
asys
@benmerckx
Asynchronous sys std module 0.0.8 209
arm
@adireddy
This project was shelved, so please don't use it. 0.0.8 205
tink_json
@back2dos
0.2.3 190
polygonal-ai
@mbaczynski
A* pathfinder example using ds 1.0.0 189
haxedci
@ciscoheat
A DCI library with clean syntax and autocompletion. 0.16.0 188
traits
@RealyUniqueName
Traits for Haxe 0.9.10 188
thx.unit
@fponticelli
Library for unit of measurements. So far are included linear measurement, amount of substance, angle, current, digital, luminous intensity, mass, and time. 0.7.1 180
thx.format
@fponticelli
Formatting library (Numbers and Dates). 0.5.1 179
native3d
@lizhi
A simple gpu accelerated graphics engine written in haxe. 1.0.1 172
composure
@tbyrne
A haxe library to assist coding in a composition design pattern. The library also allows for dependency injection via metadata.
Intro to Composure - with Hello World
Composure Wiki
2.4.0 169
sockjs
@jeremyfa
Cross-platform SockJS client library for realtime remoting between OpenFL apps and SockJS websocket server. 1.0.0 167
hxstd
@MaddinXx
A completing yet alternative standard library. 3.0.1 166
thx.stream
@fponticelli
Stream library for Haxe. 0.5.0 166
aws
@Blank101
A Haxe library for communicating with the Amazon AWS (http://www.amazonaws.com) backend. 0.2.1 163
bezier
@deep
Parametric curves: bezier second-order curve and line. A Haxe port of AS3 library https://code.google.com/p/bezier/ 1.0.4 146
tink_await
@benmerckx
Haxe async/await 0.1.4 146
polygonal-zz
@mbaczynski
2d rendering library 0.1.0 144
datetime
@RealyUniqueName
DateTime is an alternative to Date class + date/time math, intervals and much more 3.0.2 143
nmex
@Yann
NME extensions for IOS/Android including AdMob, Game Center, Google Analytics and more. 1.0.0 140
assetsmanager
@prog4mr
File loader/saver utils and more. 1.2.0 131
polygonal-snd
@mbaczynski
simple sound manager 0.0.1 129
cobraui
@cobrajs
A simple UI library 1.1.4 129
hashids
@kevinresol
Cross platform implementation of hashids 1.0.0 127
HaxeUmlGen
@ianxm
This tool dynamically generates uml for a haXe project 0.2.1 121
flixel-retrotools
@zayora
Collection of useful classes that expand on HaxeFlixel's capabilities. 0.1.1 115
stage3d-glsl-wrapper
@wighawag
a wrapper to stage3d api to use glsl 0.0.2 111
akifox-asynchttp
@yupswing
Haxe multi-platform Asynchronous HTTP+HTTPS Requests 0.4.3 110
immutable
@ciscoheat
Enforce immutability. 0.10.5 108
mpartial
@massive
A Haxe macro library for working with Partials. Supports AVM1, AVM2, JavaScript, Neko and C++. 1.3.2 103
async
@stroncium
Asynchronous programming made easy. 0.3.0 101
logging
@imcj
0.1.7 100
duell
@fluffybird
The Duell Tool is a command line tool for setting up, building and running applications on any platform. 4.9.1 100
signal
@fzzr
Smart Signals implementation. Supports optional arguments and any number of arguments, strictly typed. 1.0.0 98
jsonwebtoken
@kevinresol
Haxe implementation of JsonWebToken 1.0.0 96
tink_lang
@back2dos
A syntactic sugar bowl 0.4.1 92
zame-particles
@restorer
Particle system for OpenFl. 1.0.1 92
hxE
@PSvils
A Haxe Entity System based on the Artemis ES: http://gamadu.com/artemis/ Read up on Entity systems: http://t-machine.org/index.php/2007/09/03/entity-systems-are-the-future-of-mmog-development-part-1/ 0.0.1 83
df-loader
@rogersanctus
df-loader: Load and use sprites and animations generated by DarkFunction Editor easily. 1.2.3 83
sfxr
@fserb
Haxe port of sfxr 0.1.4 83
croxit-1
@waneck
Croxit is a library that enables Haxe-written HTML5/JS applications to run on a cross-platform, offline environment. It emulates the neko.Web API and allows client/server-style applications to run offline on a mobile or desktop device. 0.0.4 80
rox-i18n
@rockswang
Macro driven internationalization/localization toolkit for Haxe. 1.0.0 76
hxtea
@blue112
This project embed a single class which allows you use the TEA crypting. Exemple included in the main class. 1.2.0 75
pointwise
@0b1kn00b
Functional composition tools. Haxe 3.1.* required. 0.8.8 74
wighawag-report
@wighawag
A Reporting library that use trace underneath but display a more explicit API 0.0.1 72
mphx
@5Mixer
mphx allows for easy creation of MP games. 0.2.3 70
hxdom-bootstrap
@Blank101
Provides type safe usage of Twitter Bootstrap components with hxdom. 1.0.1 69
csv
@jonasmalacofilho
A CSV format library for Haxe 0.4.0 69
tweenxcore
@shohei909
lightweight motion library for haxe 1.0.0-alpha.3 69
xmlTools
@tbyrne
A set of XML tools built on top of the cross-platform Xml class.
For Haxe 2 support use 0.x
1.4.0 68
iceentity
@NicoM1
Simple entity and component management for haxeflixel 1.2.0 67
golems
@Rezmason
A macro-backed system for compiling and embedding workers into larger builds. Supports Flash, JS, NekoVM and C++ targets. 1.2.5 67
bindings
@fzzr
Smart & Sweet data-binding impl. on Signals. 0.9.3 67
mlib-wighawag
@wighawag
A cross platform tool to deal with haxelib libraries 2.0.3 63
hxLINQ
@andyli
Haxe implementation of LINQ. 1.2.0 63
tink_validation
@kevinresol
0.1.0 62
haxemaps
@tptee
Haxemaps is an library written in Haxe language designed to accelerate the implementation of a map application. 1.0.0 61
hxmustache
@nadako
Logic-less templates 0.2.2 61
edge
@fponticelli
Entity system for Haxe. 0.7.0 59
mohxa
@underscorediscovery
A BDD style test library based closely on http://visionmedia.github.io/mocha/, for haxe 1.1.0 55
polyline
@kevinresol
Haxe implementation of Google's polyline algorithm 1.0.0 55
wighawag-application
@wighawag
openfl application skeleton 0.0.1 54
bson
@kevinresol
Pure Haxe implementation of the BSON spec 0.1.0 54
javelin
@wighawag
A tool to manage projects using mlib and munit 0.2.2 53
hunit
@RealyUniqueName
HUnit - unit testing framework with mocks 0.1.34 53
openfl-unityads
@ipsilondev
UnityAds Implementation for OpenFL/Haxe 1.0.7 51
hml
@deep
Haxe macro-based mxml replacement 0.0.2-alpha 51
oauth
@Blank101
OAuth 1 and 2. 0.2.1 50
irl
@CapnAndy
Generic game library tool things in a nice and small package. 0.2.3 48
tink_xml
@back2dos
Xml to Haxe objects 0.2.0 48
hxdtl
@ajukraine
Haxe implementation of Django Template Language 0.1.2 47
BMFontHX
@Sunjammer
Haxe implementation of binary BMFont reader 1.0.1 47
simpleMonad
@nobkz
simple monad libraries 0.1.1 47
tink_parse
@back2dos
Tinkerbell Parser Library 0.0.2 47
Hx-Gameplay
@Amadren
It's a binding library for Gameplay3D 1.0.1-beta 45
await
@benmerckx
Haxe async/await 0.0.5 45
wighawag-utils
@wighawag
Some tools that could not fit anywhere else 0.0.1 44
wighawag-system
@wighawag
Entity Component System 0.0.1 44
bdd
@nevi
Crossplatform async BDD style testing framework with commandline tool and gruntjs integration. 0.9.0 44
ckeditor-externs
@jason
Javascript externs for CK Editor, a browser based wysiwyg editor. These externs are functional for basic usage, but by no means complete. You are welcome to contribute via Github. 1.0.0-beta.1 44
wighawag-asset
@wighawag
Asset management 0.0.1 43
wighawag-ui
@wighawag
0.0.1 43
wighawag-console
@wighawag
console to show log/error message 0.0.1 42
wighawag-components-core
@wighawag
a set of basic components for wighawag-system 0.0.1 41
wighawag-view
@wighawag
Entity views 0.0.1 40
cursive
@disjukr
cson for haxe 0.2.0 40
hext-core
@MaddinXx
Hext core, a completing yet alternative standard library for Haxe. 1.0.0-alpha 40
struct
@bguiz
Data Structures and Algorithms 0.9.1 40
wighawag-controls
@wighawag
A lib for controllers (keyboard, button panel, accelerometer...) 0.0.1 39
wighawag-gpu
@wighawag
0.0.1 39
hxmidilib
@01101101
Haxe port of newgonzo's as3midilib for working with MIDI 1.0.1 39
wighawag-remote
@wighawag
a lib to exchange data with server (json,amf) 0.0.1 38
plist
@back2dos
Plist parsing and marshalling 0.0.5 38
wighawag-statemachine
@wighawag
A simple StateMachine lib that support stateless 'state' 0.0.1 37
pixel-sprite-generator
@Zielak
Procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods. 0.0.2 35
wighawag-game-utils
@wighawag
stuff to be but in specific libs 0.0.1 34
unwind-protect
@jszymanski
scope exit expressions, autoclose variables and protected (try/finally) for Haxe 0.5.1 34
kha2d
@RobDangerous
2D game engine for Kha 16.1.1 33
hxSet
@ianxm
simple set class 1.5.0 32
thx.csv
@fponticelli
CSV parsing and writing libraries. Also supports DSV and TSV. 0.2.0 30
haxebase
@MaddinXx
Kind of a Java collection/library to Haxe port. 1.0.0 28
stx_async
@0b1kn00b
Additions to tink_core Future covering Promises and Vouch (Future 0.6.6 28
hxBitcoin
@ChuckBatson
Bitcoin, cryptocurrency and cryptography library 0.1.1 28
hhp
@RealyUniqueName
HHP - Haxe Hypertext Preprocessor. PHP-like template system. 1.0.3 27
akifox-transform
@yupswing
Affine matrix transformations with pivot point 2.2.1 25
stx_tuple
@0b1kn00b
Unnamed, Immutable Tuples for Haxe. 0.1.0 25
stx_maybe
@0b1kn00b
Low overhead Option 0.0.12 25
stx_maybe
@0b1kn00b
Low overhead Option 0.0.12 25
priori
@triture
Create Single-page web applications. HTML code not required ;) 0.1.2 25
async-tests
@prog4mr
Haxe standard unit tests extension, providing async tests. 1.0.0 24
substate
@infinitedescent
Substate is a hierarchical finite state machine library. 0.9.4 23
stx_chunk
@0b1kn00b
like: Either,Error>>, the type of data in finite streams, amongst other things 0.0.6 23
geojson
@kevinresol
0.9.4 23
interface-handlers
@singpolyma
This library allows you to use native Haxe functions through Java-style one-method-interface wrappers. 0.1.0 22
Pathfinder
@hypersurge
Pathfinder is an A* (A Star) pathfinding and graph traversal library designed primarily for use with awe6 (optional). 0.2.18 22
flxscrollablearea
@IBwWG
For users of HaxeFlixel, a scrollable area with automatic scrollbars, originally intended for manual layout enthusiasts. 0.3.1 22
haxe-aspect
@SlugFiller
Enables aspect-oriented programming in Haxe 1.0.1 20
overlap2d
@azakhary
This is an official runtime for Overlap2D edito, based on HaxeFlixel 0.0.1 20
haxe-strings
@vegardit
A haxelib for consistent cross-platform UTF-8 string manipulation. 2.0.2 20
exif
@martamius
JPEG Exif parser for reading metadata from JPEG images 1.0.1 19
DeepHash
@ianxm
Data structure made up of nested hashes 0.4.0 18
scrollable-area
@GimmickyApps
For users of HaxeFlixel, a scrollable area with automatic scrollbars, intended for manual layout enthusiasts. 9.9.9 18
priori-bootstrap
@triture
Bootstrap for Priori 0.0.2 17
priori-scenemanager
@triture
SceneManager for Priori 0.0.1 17
priori-fontawesome
@triture
FontAwesome for Priori 0.0.1 16
comark
@constnw
Comark is CommonMark (Markdown) library. 0.0.3 15
thx.benchmark
@fponticelli
Tools to measure code execution timing. 0.0.1 15
MAN-Haxe
@Gamepopper
A set of Maze and Noise algorithm classes that can generate 2D array or string maps. 0.0.4 15
devicelanguage
@ipsilondev
simple openfl lib to get the device language (supporting ios, android and html5 for now) 1.0.0 15
moon-core
@profound7
Utility library for a bunch of stuff. Also generator functions, fibers, yield, await. 1.1.0 15
haxe-doctest
@vegardit
Python inspired doc-testing for Haxe 1.0.1 15
belt
@wighawag
a utility library 0.5.1 13
sure
@nadako
Assert like a boss 0.1.1 13
markov-namegen
@samcodes
Procedural word generation tool using a high order Markov process, back-off scheme, filtering and sorting 1.0.4 13
lazyprops
@jeff.ward
Haxe macro for generating property definitions and assignment automatically from the constructor. 0.0.3 13
hxslam
@bynuff
Short lambda cross platform library. 0.3.0 13
observer
@luizbills
A cross-platform implementation of observer pattern to Haxe 0.0.1 12
haxe-linguistics
@sexybiggetje
Linguistical analysis and natural language processing library for Haxe 0.2.0 12
hxbits
@samsieber
This library is the bitset code from hxE 1.0.0 12
partials
@FuzzyWuzzie
A simple macro library for writing classes as partials (splitting a single class into multiple source files). 1.0.0 12
tink_clone
@kevinresol
0.1.0 12
mtprng
@iskolbin
Mersenne twister implementation 1.0.3 11
tink_web
@back2dos
Tinkerbell Web Router 0.0.0-alpha.0 11
hxlazy
@mandel59
lazy data structure 0.0.1 10
glory
@ConfidantCommunications
Glory Framework is a page-based media framework built using [Haxe 3](http://haxe.org/), [OpenFL](http://openfl.org), and [PureMVC](http://puremvc.org/). It can be used for interactive e-books, adventure games, websites, or slide presentations on any target supported by OpenFL. It uses an XML configuration file to build the layout of each page, including placement and function of different controls. Each page can have its own custom class if desired. Glory also includes two Photoshop scripts which make it easy to rapidly convert a PSD layout into something that Glory can use. It can also use SVG files saved directly from Illustrator (not all types of object are supported). 1.2.0 10
hxml
@5Mixer
mphx allows for easy creation of MP games. 0.1.0 10
classmap
@rangerjoe
This is a copy of the class map from the Ash Framework 1.0.0 9
scopes
@jszymanski
scope exit (guard) expressions, autoclose variables and protected (try/finally) for Haxe 1.1.1 9
CommentString
@andyli
/*Comment*/ as Heredoc String. 0.1.0 9
arctic
@Kri-Wan-Voldor
arctic is a crossplatform game framework based on Haxe/OpenFL 0.3.0 9
tinyui
@SanDinh.com
A tiny UI macro for injecting ui items declared in a xml file into a haxe class. 6.0.1 9
openfl-tooltip
@SanDinh.com
A Standalone Tooltip class for OpenFL. 3.0.1 9
hxbolts
@restorer
Deal with async tasks like a boss. Pure Haxe port of java library named Bolts. 1.0.1 9
stub-libs
@fbricker
Haxe/Lime/OpenFL - Stub libraries 100% bug-free for testing. 0.1.1 8
glee
@wighawag
opengl wrapper 0.5.1 8
thx.text
@fponticelli
Contains helpers for text like ASCII tables and inflections. 0.1.0 8
glm
@FuzzyWuzzie
Native Haxe version of the fantastic GLM library. 1.1.0 8
rexit
@CamperPR
Little audio helper for LuxeEngine 1.0.3 8
eventbeacon
@stoney
An event emitter 0.1.1 7
json-stream
@Atry
json-stream 2.0.3 7
image
@benmerckx
Cross platform image manipulation 0.0.0 7
eskimo
@PDeveloper
A modular and simple entity system. 0.0.2 7
stx_simplex
@0b1kn00b
Datastructure capable of modelling both folds and unfolds, or a simplex datachannel 0.0.4 7
puremvc-standard
@ConfidantCommunications
PureMVC is a lightweight framework for creating applications based upon the classic Model-View-Controller design meta-pattern. This version does not support modular programming since it uses Singletons as Core actors rather than the Multitons used in the MultiCore Version. 1.3.0 7
dheap
@jonasmalacofilho
D-ary heaps for Haxe 0.1.0 6
tweezer
@hypersurge
tweezer is an easy tweening and easing library designed primarily for use with awe6 (optional). 0.1.9 6
hamu
@Atry
hamu 1.0.0 6
auto-parser
@Atry
auto-parser 1.1.0 6
stx_vouch
@0b1kn00b
Future. That is, a Promise with a typesafe null case 0.0.1 6
path2ereg
@benmerckx
Haxe port of path-to-regexp 0.0.0 6
moon-peg
@profound7
PEG packrat parser with direct and indirect left recursion support 0.1.0 6
hxrobot
@mandel59
A Robot Language Interpreter 0.1.0 5
stringParser
@tbyrne
A library for parsing large strings efficiently.
Has facilities for bracket matching.
Operations are completely granular, meaning parsing can be paused at any time.
1.0.0 5
arctic-kit
@Kri-Wan-Voldor
ArcticKit is a useful collection of classes for creating games (or similar projects) fast and easy 0.0.1 5
raven
@tbyrne
A port of raven-js to Haxe. Provides cloud-based error reporting via the Sentry website. 0.3.0 5
json-stream-core
@Atry
json-stream-core 3.0.3 5
puremvc-multicore
@ConfidantCommunications
PureMVC is a lightweight framework for creating applications based upon the classic Model-View-Controller design meta-pattern. This version supports modular programming through the use of Multiton Core actors instead of the Singletons used in the Standard Version. 1.4.0 5
haxelibcounter
@underscorediscovery
Haxe entry point - An article on getting started with Haxe 1.0.0 4
snippet
@back2dos
Embed native code snippets 0.1.2 4
kit
@wighawag
A meta lib containing : belt : a utility library jsloka : js implenetation of th eIO loka : IO abstract control : input (keyboard/mouse/touch/gamepad...) glmat : matrix using FloatArray boot : shell and asset loading glee : opengl wrapper korrigan : sprite library tri : 3d 0.5.1 4
kit
@wighawag
A meta lib containing : belt : a utility library jsloka : js implenetation of th eIO loka : IO abstract control : input (keyboard/mouse/touch/gamepad...) glmat : matrix using FloatArray boot : shell and asset loading glee : opengl wrapper korrigan : sprite library tri : 3d 0.5.1 4
haxe-import-csv
@Atry
haxe-import-csv 2.0.5 4
hxirc-message-parser
@mrcdk
An irc message parser. 0.1.4 4
vectorasset
@Lj222kj
A tiny library built ontop of Joshua Granick's SVG library to create Bitmaps out of svg images. 1.1.0 4
aws-ec2-instance-pool
@Atry
AWS EC2 instance pool 0.1.0 3
jsoni18n
@Nekith
A flexible internationalization library working with JSON files. 0.2.2 3
bin-packing
@samcodes
2D rectangle bin packing algorithms 1.0.1 3
microbuilder-core
@Atry
microbuilder-core 3.0.4 3
anon
@kevinresol
0.0.1 3
siphash
@ntrf
Implementation of SipHash-2-4 - fast and simple message authentication code. 0.1.0 3
puremvc-statemachine-standard
@ConfidantCommunications
This utility provides a simple yet effective Finite State Machine implementation, which allows the definition of discrete states, and the valid transitions to other states available from any given state, and the actions which trigger the transitions. A mechanism is provided for defining the entire state machine in XML and having a fully populated StateMachine injected into the PureMVC app. This is for the Standard version of PureMVC. 1.3.0 3
puremvc-statemachine-multicore
@ConfidantCommunications
This utility provides a simple yet effective Finite State Machine implementation, which allows the definition of discrete states, and the valid transitions to other states available from any given state, and the actions which trigger the transitions. A mechanism is provided for defining the entire state machine in XML and having a fully populated StateMachine injected into the PureMVC app. This is for the Multicore version of PureMVC. 1.3.0 3
puremvc-pipes
@ConfidantCommunications
This utility provides the capability for creating pipelines that pass messages between Cores in a PureMVC Haxe MultiCore-based application. Pipelines can contain filters, queues, splitting and merging tees, and more. 1.3.0 3
hxmake
@eliasku
Task automation for Haxe multi-module projects 0.0.1 3
CDPEC
@gummywormz
Parses Ciencias formatted files, which is an enhanced, simple key-value store format. 1.0.0 2
tonyu
@arlez80
This library is convert HTML to Xml, be able to read by (Haxe std library)Xml. 0.0.2 2
rdg
@fponticelli
Random Data Generator. 0.2.0 2
emitter
@xod3
A mixin for cross-platform, JavaScript-style event-emitting objects. 1.0.0 2
dirty2d
@DoctorB
Experimental 2D game engine for Kha 1.0.0 2
moon-ai
@profound7
Artificial intelligence library. Neural network. 0.1.0 2
hxease
@eliasku
Easing functions for Haxe 1.0.0 2
bridges
@tbyrne
A library which spawns additional compilers and adds a communication between the resulting output. For use with client/server and worker thread type setups. 0.0.1 0