Tag: cpp

A list of all projects on Haxelib with the tag "cpp"

Project Description Version Downloads
hxcpp
@gamehaxe
Hxcpp is the runtime support for the c++ backend of the haxe compiler. This release constains the headers, libraries and support code required to generate a fully compiled executable from haxe code. 3.4.64 132599
actuate
@singmajesty
Actuate is a fast and flexible tween library that uses a jQuery-style "chaining" syntax. It out-performs other libraries (such as TweenLite) and is easy to extend with custom actuators. 1.8.7 82957
flixel
@haxeflixel
HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games. 4.3.0 53173
box2d
@singmajesty
Box2D is a tremendously popular physics engine for most platforms. 1.2.3 26464
systools
@waneck
A cross-platform extension to the Neko VM for accessing system APIs 1.1.0 26365
flixel-addons
@haxeflixel
flixel-addons is a set of useful, additional classes for HaxeFlixel. 2.5.0 25501
flixel-tools
@haxeflixel
Command-Line tools for the HaxeFlixel game engine 1.3.0 25281
layout
@singmajesty
Flexible system for fluid resizing layouts 1.2.1 24772
flixel-templates
@haxeflixel
Templates for HaxeFlixel projects 2.4.3 22161
flixel-demos
@haxeflixel
Demo Projects for HaxeFlixel 2.4.1 21573
flixel-ui
@haxeflixel
A UI library for Flixel 2.2.0 21142
nme
@gamehaxe
NME provides a backend for native iOS, Android, Windows, Mac and Linux applications, using a Flash inspired API 5.7.1 14565
svg
@singmajesty
Provides support for parsing and rendering SVG content 1.1.1 9350
HaxePunk
@heardtheword
A Haxe port of the FlashPunk AS3 engine. 2.6.1 9098
spinehx
@nitrobin
SpineHx is Haxe 3 OpenFL/NME port of spine-libgdx skeletal animation runtime. 0.2.0 8896
haxe-ws
@soywiz
WebSockets everywhere! Including javascript, flash and sys targets. 1.0.5 4863
stablexui
@RealyUniqueName
StablexUI is a crossplatform UI engine. 1.2.1 4117
spinehaxe
@bendmorris
Spine runtime for Haxe. 3.5.0 3558
away3d
@Greg209
Away3D is an open source platform for developing interactive 3D graphics for video games and applications. 5.0.3 2617
continuation
@Atry
Asynchronous programming in a natural multi-thread-like syntax, escaping from the callback hell. 1.3.2 1793
starling
@p.j.shand
The Cross-Platform Game Engine 1.8.10 1551
awe6
@hypersurge
awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit awe6.org 2.6.489 1490
away3d-examples
@Greg209
Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe 1.1.0 951
feffects
@filt3rek
Set of effects (tweens, sineloops...) targeting Flash / JS / openFL (Neko, C++, Windows, Linux, OSX, Android, iOS, webOS, BlackBerry, HTML5) 3.1.0 790
hxtelemetry
@jeff.ward
Haxe telemetry library for sending profiling data to HxScout 0.3.5 766
tweenx
@shohei909
crossplatform tween library 1.0.1 728
tweenxcore
@shohei909
lightweight motion library for haxe 1.0.3 711
protohx
@nitrobin
Crossplatform implementation of 'Google's Protocol Buffers' for haxe. 0.4.6 507
akifox-asynchttp
@yupswing
Haxe multi-platform Asynchronous HTTP+HTTPS Requests 0.4.7 500
bitmapFont
@Beeblerox
Component for rendering text with bitmap font on all openfl targets. 0.9.4 366
SpriterHaxeEngine
@loudoweb
Brashmonkey's Spriter SCML renderer compatible with Haxe 3 and openfl. 2.1.0 363
nme-toolkit
@gamehaxe
NME library source files 6.1.0 348
haxe-doctest
@vegardit
Python inspired doc-testing for Haxe. Allows unit-testing based on test assertions in haxedoc. 1.0.8 341
protoc-gen-haxe
@Atry
Protocol Buffers for Haxe 1.2.1 298
openfl-websocket
@soywiz
Websocket client working with openfl 0.2.0 290
akifox-transform
@yupswing
Affine matrix transformations with pivot point 2.2.1 238
openfl-webm
@soywiz
OPENFL haxe extensions for decoding webm videos (mkv+vp8+vorbis). 0.0.4 234
ogl
@deltaluca
Bindings to OpenGL 3,x, partial GLM emulation. 0.2.0 218
mongodb
@heardtheword
MongoDB driver for Haxe 0.9.0 208
hxsignal
@zweimal
Simple Haxe Signal API implementation 0.9.2 202
away3d-samples
@singmajesty
Away3D samples 5.0.1 202
openfl-vfs
@soywiz
OpenFL haxe library that abstracts file system access / file reading from different sources. 0.0.1 193
native3d
@lizhi
A simple gpu accelerated graphics engine written in haxe. 1.0.1 188
hxlode
@Smily
PNG image decoder for neko/cpp using LodePNG / PicoPNG 1.0.1 160
openfl-ffmpeg
@soywiz
OPENFL haxe extensions for decoding videos and audio using ffmpeg. 0.0.1 156
openfl-webp
@soywiz
OPENFL haxe extensions for decoding and encoding webp 0.4.1 images (lossy, lossless and alpha support). 0.0.7 145
flixel-retrotools
@zayora
Collection of useful classes that expand on HaxeFlixel's capabilities. 0.1.1 145
hxSerial
@andyli
hxSerial is a library for serial port communication in Haxe (C++/Neko target). 0.1.2 143
roxlib
@wikiti
A multi-purpose haXe library for gestures (multitouch), multi-screen ui, threading utility and 9 patch image support. 1.1.3 135
HaxePunk-nape
@Marc010
Nape integration for HaxePunk. 1.0.1 134
haxe-strings
@vegardit
A haxelib for consistent cross-platform UTF-8 string manipulation. Contains: comprehensive String utility functions, SemVer.org version parsing, spell checker, ANSI escape sequence builder, RandunUUID generator, thread-safe regular expression API, StringBuilder, SortedStringMap, SortedStringSet, camelcase strings, filepath normalizing and globbing (wildcards). 4.0.0 131
opencv
@deltaluca
Bindings to OpenCV 2.4.5 (using QT 4.8.2 and OpenGL) 0.0.4 128
glfw3
@deltaluca
Bindings to GLFW 3.0 fork github.com/deltaluca/glfw 0.1.3 99
mongomod
@yar3333
MongoDB driver for haxe. Based on the 'mongodb' haxe library. 1.0.4 98
bbmvc
@mwallace
BBMVC is a super light simple cross platform MVC framework. Checkout http://bbmvc.org for example code. 0.0.3 96
openfl-opus
@soywiz
OPENFL haxe extensions for decoding opus audio files. 0.0.2 92
ffi
@TopHattedCoder
Easy FFI for accessing native shared libraries 0.3.0 92
gl3font
@deltaluca
Library for rendering crisp vector fonts in opengl (haxe side using ogl lib) based on distance fields 0.0.3 85
golems
@Rezmason
A macro-backed system for compiling and embedding workers into larger builds. Supports Flash, JS, NekoVM and C++ targets. 1.2.5 78
iceentity
@NicoM1
Simple entity and component management for haxeflixel 1.2.0 74
hxIni
@wikiti
hxIni is a fast, light and simple library to read and write INI files, using hashes. 1.1.1 69
inotify
@tong
Cpp/Neko linux-inotify bindings 1.3.0 60
cairo
@soywiz
Cairo bindings for haxe 0.7.1 58
concurrency
@Blank101
Implements several concurrent data structures as well as a thread server with threaded application logic. 1.1.0 56
flxscrollablearea
@IBwWG
For users of HaxeFlixel, a scrollable area with automatic scrollbars, originally intended for manual layout enthusiasts. 0.4.0 56
acadnme
@gamehaxe
Acadnme provides a scripting host for Nme applications on iOS, Android, Windows, Mac and Linux platforms 5.6.3 55
delay
@p.j.shand
delay callback until nextframe, byFrames or byTime 1.1.7 51
pixel-sprite-generator
@Zielak
Procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods. 0.0.2 47
hxBitcoin
@ChuckBatson
Bitcoin, cryptocurrency and cryptography library 0.1.1 47
nme-vfs
@soywiz
NME haxe library that abstracts file system access / file reading from different sources. 0.0.1 45
haxe-nme-vfs
@soywiz
NME haxe library that abstracts file system access / file reading from different sources. 0.0.1 42
iconv
@scottLee
The iconv project allows haxe to access the iconv library via the neko or c++ targets. 1.0.0 41
minimingw
@gamehaxe
A minimal set of files you need for compiling hxcpp code on windows. 1.0.0 40
texturePacker
@p.j.shand
convert IBitmapDrawable objects into spritesheets 0.0.9 34
json-stream-core
@Atry
json-stream-core 3.0.3 30
scrollable-area
@GimmickyApps
For users of HaxeFlixel, a scrollable area with automatic scrollbars, intended for manual layout enthusiasts. 9.9.9 30
exif
@martamius
JPEG Exif parser for reading metadata from JPEG images 1.0.1 28
auto-parser
@Atry
auto-parser 1.1.0 28
MAN-Haxe
@Gamepopper
A set of Maze and Noise algorithm classes that can generate 2D array or string maps. 0.0.4 27
microbuilder-core
@Atry
microbuilder-core 3.0.4 24
nanomsg
@MaddinXx
Haxe (C++/Neko) language bindings for the nanomsg library. 1.0.0-alpha 23
hxRuntimeEditor
@wikiti
An openfl library used to modify *Sprite*'s position, scale and rotation in runtime, used to adjust sprite's in action. 1.0.2 23
hamu
@Atry
hamu 1.0.0 22
snappy
@MaddinXx
Haxe (C++/Neko) language bindings for the Snappy compression library. 1.0.0-alpha 19
typepacker
@shohei909
typed json serializer 1.0.0 19
HagglerVNE
@gummywormz
Visual novel engine for HaxeFlixel. 1.0.0 19
openfl-tooltip
@SanDinh.com
A Standalone Tooltip class for OpenFL. 3.0.1 17
texture-packer
@p.j.shand
convert IBitmapDrawable objects into spritesheets 0.0.3 17
tinyui
@SanDinh.com
A tiny UI macro for injecting ui items declared in a xml file into a haxe class. 6.0.1 15
json-stream
@Atry
json-stream 2.0.3 15
haxe-import-csv
@Atry
haxe-import-csv 2.0.5 12
winutils
@tamachan
Borderless Window. (Windows only) 1.0.3 11
hxprim
@damrem
Prim's algorithm 0.0.2 9
hxdecorate
@nweedon
Haxe library for creating decorators 1.1.0 8
gcusage
@wighawag
lib to gather gc usage via code. Also serve as live doc on how haxe/hxcpp deal with allocation for various types 0.1.0 8
monoexport
@_ibilon
Generate code used to launch a haxe executable from a c++ application 1.0.0 7
avail3d
@denim2x
Avail3D gets you rid of those pesky bugs from Away3D ;) 1.0.0 7