Tag cpp
Here's the list of projects using this tag :
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hxSerial
hxSerial is a library for serial port communication in haXe (C++/Neko target).
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hxCLEye
Binding for Code Laboratories's CLEye SDK. For usage of multiple PS3Eye cameras on Windows with haXe/C++.
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actuate
Actuate is a fast, flexible tween library with a jQuery-like syntax. It out-performs TweenLite, and is easy to extend if you need more features.
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hxRtAudio
haXe binding to RtAudio, for cross-platform real-time audio input/output.
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mercury
this lib is for use with the Mercury game engine * currently only CPP on win32 is supported, iPhone in progress TODO: * implement Android target * image-based fonts * content source - Que additional URL IN PROGRESS: * implement iPhone target * BUG - load multiple content sources from FILE and HTTP COMPLETED: * Font class is an image-based font class with JSON metadata input * support previous mercury engine classes (entity, pathfinding, etc) * content source HTTP is asynchronous * content source from HTTP and FILE
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hxOpenFrameworks
haXe binding of OpenFrameworks
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GTweenHX
Port of GTween library from AS3
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hxfcgi
CGI/FastCGI Wrapper for nekoVM and the haxe cpp target
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hxzmq
Haxe language binding for the ZeroMQ socket library
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HaxePunk
A HaXe port of the FlashPunk AS3 engine.
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spritesheet
SpriteSheet is a useful and flexible sprite sheet library compatible with NME
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xirsys_injector
An injection library used by the Cube MVC framework. Check the readme file for more information.
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xirsys_cube
A loose port of the RobotLegs MVC framework. Has a number of differences, so check the readme file.
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box2d
Box2D is a tremendously popular physics engine for most platforms.
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flixel
Flixel is a popular game engine.
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ngate
Native Gateway is a series of macro scripts and tools that adds facilities to communicate and interface with native code, either via neko/hxcpp cffi or even by linking directly to dlls, without needing any external glue code.
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hxffi
HxFFI is a small binding to LibFFI. It provides the ndlls for hxcpp and neko and provides the possibility of calling dlls without the need of a C FII glue code.
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feffects
Set of effects (tweens, sineloops...) targetting Flash 8, Flash 9+, neko, javascript and c++(remap neko:cpp)
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sqlite
Provides SQLite capabilities for C++ targets
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hexpect
HExpect allows you to run a process and monitor it's output, using regular expressions to catch data. Hopefully more documentation coming soon.
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task
Use the Task and TaskList API to simplify asynchronous tasks
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keybinding
Makes it simple to "bind" or "unbind" handlers for the keyboard
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layout
Flexible system for fluid resizing layouts
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gui
Dialogs, controls and other lightweight utilities for application interfaces
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away3dlite
Away3D Lite is fast, lightweight library for rendering 3D content.
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ape
APE (Actionscript Physics Engine) is a free open source 2D physics engine, ported for use in Haxe.
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swf
Provides support for parsing and rendering SWF content
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awe6
Pronounced "awesome"; awe6 is game inverted: a scalable, flexible and approachable tool to assist in the rapid development of quality games.
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waxe
The waxe project allows haxe to access the wxWidgets library via the neko or c++ targets. The combination of functional and object-oriented aspects of the haxe language make this a very natural fit.