svg

Provides support for parsing and rendering SVG content
http://github.com/openfl/svg

To install, run:

haxelib install svg 1.1.2 

See using Haxelib in Haxelib documentation for more information.

README.md

MIT License Haxelib Version build status

SVG

Provides SVG parsing and rendering

Installation

You can easily install SVG using haxelib:

haxelib install svg

To add it to a Lime or OpenFL project, add this to your project file:

<haxelib name="svg" />

Usage

package;


import format.SVG;
import openfl.display.Sprite;
import openfl.Assets;


class Main extends Sprite {
	
	
	public function new () {
		
		super ();
		
		var svg = new SVG (Assets.getText ("assets/icon.svg"));
		svg.render (graphics);
		
	}
	
	
}

Development Builds

Install the haxelib from GitHub:

haxelib git svg https://github.com/openfl/svg

To return to release builds:

haxelib dev svg

Running SVG's Tests

svg includes some tests that render SVGs and make sure they look the way they're supposed to. These tests run automatically with each build/commit. To run them manually, run haxe test.hxml. For more information, check README.md in test.

Contributors
gamehaxe
singmajesty
Version
1.1.2
Published
9 months ago
License
MIT

All libraries are free

Every month, more than thousand developers use haxelib to find, share, and reuse code — and assemble it in powerful new ways. Enjoy Haxe; It is great!

Explore Haxe

Haxe Manual

Haxe Code Cookbook

Haxe API documentation

You can try Haxe in the browser! try.haxe.org

Join us on Github!

Haxe is being developed on GitHub. Feel free to contribute or report issues to our projects.

Haxe on Github