neash
Neash (NEko/flASH) is a cross platform library designed to allow the same code to run on both the flash VM and the neko VM. It implements the flash9 API to making porting from existing flash code trivial.
Website
http://gamehaxe.com/Version
1.0.3Owner
gamehaxeLicense
BSDHistory
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2010-01-11 16:10:451.0.3Remove dependency on NME.
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2010-01-10 17:35:271.0.2Don't collect every frame. Watch out for eventhandlers going.
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2009-08-25 18:19:141.0.1Fix removing object from within loaded. Collect every frame from INTERNAL_GC.
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2009-07-28 15:17:141.0Fix some transform order bugs. Sound API. Fix child index ordering bug. Fix font-caching. Fix Mouse event coordinates. URLLoader API.
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2009-04-07 16:27:010.9Prepped version for hxcpp. Fixed some scaling and masking bugs. Added system replacement. Added scale9Grid. Added drawTriangles + some Blend Modes. Tweak container/child code.
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2008-08-08 17:01:090.8.0Major upgrade working towards fully useful system for haxe 2.0. Includes fonts, some filters, cacheAsBitmap, broader coverage of events, swf reader, some masking, scrollrects and bounds.
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2008-03-04 15:20:570.1.0Inital release - concentrating mainly on drawing routines.