hydrax
A port of the Pushbutton Game Engine, with multi-platform features not found in the original PBE
Version
1.3.8Owner
dionjwaLicense
BSDHistory
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2012-04-03 17:14:171.3.8Minor fix
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2012-03-31 23:17:101.3.7Removed broken demos to a different branch.
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2012-03-31 21:28:011.3.2Minor update, README update.
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2012-03-26 18:34:111.3.1Reverted away from robothaxe, it's not compatible with hxcpp.
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2012-02-20 07:37:001.2.9Demo fixes.
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2011-12-22 19:28:011.2.8Demo fixes.
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2011-12-14 23:29:551.2.7Added transition9 dependency.
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2011-11-30 17:39:441.2.6Moved some generic util classes to different projects.
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2011-09-01 23:46:341.2.3Missing import and minor fixes.
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2011-09-01 18:33:411.2.2Missing import and minor fixes.
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2011-08-27 22:29:231.2.1Typo fix.
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2011-08-27 21:24:481.2.0Svg, bitmap rendering improvements and fixes. Improved resource loading and management.
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2011-07-26 19:58:491.1.2Svg rendering used gm2d by default. Maps now use Type.ValueType. More fixes.
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2011-06-23 19:19:341.1.1Typo fix.
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2011-06-23 18:39:171.1.0Typo fix.
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2011-06-23 18:20:411.0.9Bugfix release
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2011-06-12 22:37:081.0.8Bugfix release.
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2011-06-09 23:16:231.0.7Improved js/cpp/svg support and bugfixes.
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2011-05-15 21:37:421.0.6SVG support for flash and js.
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2011-04-08 17:01:481.0.5Added object pooling. SignalBondManager and other bugs fixed. Extra debug-only code. Changes to main loop timer events.
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2011-04-04 21:52:241.0.4Bugfix release. Removed flash10 requirement on the demos. Modified hsl libs added to lib folder.
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2011-03-20 18:39:171.0.3Node.js compatibility. Beginning cpp compatibility.
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2011-03-01 05:38:561.0.1Bugfix release.
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2011-03-01 05:17:001.0Initial release. All demos working