lib.haxe.org

hydrax

A port of the Pushbutton Game Engine, with multi-platform features not found in the original PBE
Version
1.3.8
Owner
dionjwa
License
BSD

History

  • 2012-04-03 17:14:17
    1.3.8
    Minor fix
  • 2012-03-31 23:17:10
    1.3.7
    Removed broken demos to a different branch.
  • 2012-03-31 21:28:01
    1.3.2
    Minor update, README update.
  • 2012-03-26 18:34:11
    1.3.1
    Reverted away from robothaxe, it's not compatible with hxcpp.
  • 2012-02-20 07:37:00
    1.2.9
    Demo fixes.
  • 2011-12-22 19:28:01
    1.2.8
    Demo fixes.
  • 2011-12-14 23:29:55
    1.2.7
    Added transition9 dependency.
  • 2011-11-30 17:39:44
    1.2.6
    Moved some generic util classes to different projects.
  • 2011-09-01 23:46:34
    1.2.3
    Missing import and minor fixes.
  • 2011-09-01 18:33:41
    1.2.2
    Missing import and minor fixes.
  • 2011-08-27 22:29:23
    1.2.1
    Typo fix.
  • 2011-08-27 21:24:48
    1.2.0
    Svg, bitmap rendering improvements and fixes. Improved resource loading and management.
  • 2011-07-26 19:58:49
    1.1.2
    Svg rendering used gm2d by default. Maps now use Type.ValueType. More fixes.
  • 2011-06-23 19:19:34
    1.1.1
    Typo fix.
  • 2011-06-23 18:39:17
    1.1.0
    Typo fix.
  • 2011-06-23 18:20:41
    1.0.9
    Bugfix release
  • 2011-06-12 22:37:08
    1.0.8
    Bugfix release.
  • 2011-06-09 23:16:23
    1.0.7
    Improved js/cpp/svg support and bugfixes.
  • 2011-05-15 21:37:42
    1.0.6
    SVG support for flash and js.
  • 2011-04-08 17:01:48
    1.0.5
    Added object pooling. SignalBondManager and other bugs fixed. Extra debug-only code. Changes to main loop timer events.
  • 2011-04-04 21:52:24
    1.0.4
    Bugfix release. Removed flash10 requirement on the demos. Modified hsl libs added to lib folder.
  • 2011-03-20 18:39:17
    1.0.3
    Node.js compatibility. Beginning cpp compatibility.
  • 2011-03-01 05:38:56
    1.0.1
    Bugfix release.
  • 2011-03-01 05:17:00
    1.0
    Initial release. All demos working