(Legacy Haxelib) lib.haxe.org

Tag game

Here's the list of projects using this tag :

  • hxPlay
    haXe game engine for Flash
  • gm2d
    GM2D helper classes for rapid game making in 2D.
  • flixel
    Flixel is a popular free game engine. This is a port of Flixel 2.55.
  • as3isolib
    Isometric Library developed to assist in creating isometrically projected content (such as games and graphics) targeted for flash/NME
  • spaceport
    Externs and tools for Spaceport.io
  • hydrax
    A port of the Pushbutton Game Engine, with multi-platform features not found in the original PBE
  • nape
    Nape 2D Physics engine
  • rygal
    A free open source engine for games using haXe and NME.
  • hxThinkgear
    hxThinkgear is a set of simple haXe classes which communicate with Neurosky Thinkgear Connector (windows and mac only)
  • nape-symbolic
    Symbolic algebra utility for runtime defined constraints in Nape
  • nape-hacks
    Hacky (but stable) additional features for Nape.
  • HaxePunk
    A Haxe port of the FlashPunk AS3 engine.
  • firmament
    2D game engine using NME.
  • HxSpriter
    Haxe/NME implementation of the Spriter application and file format.
  • flambe
    Flambe is a fast, expressive, and cross-platform engine for Flash and HTML5 games.
  • polygonal-ds
    data structures for games
  • polygonal-motor
    motor 2d physics & computational geometry
  • LevelTools
    LevelTools is a library that provides easy loading of level files from DAME and Tiled (experimental). For DAME, it supports tilemaps, sprite layers, paths and links. It also provides extension methods for iterating tilemaps.
  • sdl
    Haxe SDL is a lightweight game/media library based on SDL with implementations on HTML5 and flash.
  • kong.hx
    Strongly-typed access to the Kongregate API from Haxe.
  • HaxePunkTmx
    Tiled TMX loader for HaxePunk
  • HaxePunk-gui
    HaxePunk GUI is a toolset to display user interfaces that works with HaxePunk engine. It provide some basic components to allow the user to interact with the game.
  • gconsole
    A game-like console that provides runtime acess to methods and variables, logging, monitoring, profiling, you name it.
  • hx-gameplay
    This project provides Haxe bindings for the 3D engine Gameplay by Research In Motion.
  • nme-tiled
    nme-tiled is a library, which gives NME developers the possibility to use the TILED Map Editor.
  • ash
    Port of the Ash entity component framework originally written in ActionScript 3
  • awe6
    awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit awe6.org