Haxelib is the easiest way to find libraries and code for your Haxe project - and the best place you can share your code with others in the Haxe ecosystem. Haxelib is the package manager for the Haxe Toolkit.

haxelib install actuate                       # Install `actuate` library
haxelib install actuate 1.8.1                 # Install a specific version
haxe -lib actuate -main Test -js test.js      # Use `actuate` library in your Haxe build

haxelib list                                  # List all of your installed libraries
haxelib list openfl                           # List your installed libraries that have "openfl" in the name

haxelib install actuate.zip                   # Install a library from a zip file
haxelib install test.hxml                     # Install all the libs listed in a hxml
haxelib install all                           # Install all the libs in the hxml files in the current directory

haxelib submit actuate.zip                    # Use Haxelib to share your library with others!

Recently Updated

agenda: Job scheduler
0.2.0: Various enhancements

buddy: Your friendly BDD testing library for Haxe!
2.1.0: ConsoleReporter now outputs to console for js/browser.

immutable: Enforce immutability.
0.10.0: Fixed private/public field issue, and Map assignments in flash.

agenda: Job scheduler
0.1.0: Experimental release

filelock: Lock a file from concurrent access
0.1.0: Experimental release

futurize: Transform js-style callbacks into tink_core Futures
1.0.1: Fix the way to get a Noise enum value

pixijs: Externs of pixi.js v3 for Haxe - JavaScript 2D webGL renderer with canvas fallback.
3.1.2: added graphicsData property to Graphics class

starling: GPU powered 2D rendering engine which mimics the conventional Flash display list architecture
0.5.5: fix canvas memory leak

immutable: Enforce immutability.
0.9.0: Function arguments can now be mutable. Displaying multiple errors at once. Fixed Map.set.

texturePacker: convert IBitmapDrawable objects into spritesheets
0.0.8: Optimizations